I am using the mtl_specular shader from the wiki and trying to make the model translucent for some time (to visualize invincibility). How can I achieve translucency using the specular shader? I know it works if I unset the shader. But I want to use it in combination.
Thx in advance! derGarv
GameStudio Version: A7 Pro v7.86
Re: Specular and Translucency
[Re: garv3]
#297480 11/07/0919:0811/07/0919:08