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problem with block.. #297016
11/04/09 13:21
11/04/09 13:21
Joined: Nov 2009
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spongegar Offline OP
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spongegar  Offline OP
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hi..
i saw some works on lite-c and i admire the authors..
i'm trying to make a game using lite-c and so far i found a problem in using blocks(WED)..

i was able to put actions on some entity using the behaviour but when i tried to put actions to blocks i found no behaviour to this entity..

is it possible to put actions to the block?..

thankz..

Re: problem with block.. [Re: spongegar] #297018
11/04/09 13:50
11/04/09 13:50
Joined: Jun 2008
Posts: 428
Rasch Offline
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No.

But if you use a model of blocks as your level. You can do that.

Re: problem with block.. [Re: Rasch] #297019
11/04/09 13:56
11/04/09 13:56
Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
Quad Online
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Quad  Online
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or, you can compile it as WMB then add it yo your level as an entity. then you can assign behavior to it.


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Re: problem with block.. [Re: Rasch] #297021
11/04/09 13:58
11/04/09 13:58
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spongegar Offline OP
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how to do that?..
sorry..i really have no idea..

thankz a lot..

Re: problem with block.. [Re: Quad] #297023
11/04/09 14:11
11/04/09 14:11
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spongegar Offline OP
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but if i do that,n i cannot scale the entity..

another thing, i have so many blocks in which i will put action..

thaks for the reply..

Re: problem with block.. [Re: spongegar] #297026
11/04/09 14:14
11/04/09 14:14
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Rasch Offline
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What is your aim? Why do you need actions in your blocks?

Re: problem with block.. [Re: Rasch] #297029
11/04/09 14:35
11/04/09 14:35
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spongegar Offline OP
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recently, i'm trying to create a chess game in lite-c...i used blocks from WED in creating the board...i'm planning to put action to these blocks to serve as pointer to my chess pieces..

tnx..

Re: problem with block.. [Re: spongegar] #297031
11/04/09 14:44
11/04/09 14:44
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Rasch Offline
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Ok why not create a black and a white cube save them as models then arrange them as your board and than give them actions ?


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