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Weird model bug #297547
11/08/09 06:27
11/08/09 06:27
Joined: Jan 2007
Posts: 25
California, USA
D
darksmaster923 Offline OP
Newbie
darksmaster923  Offline OP
Newbie
D

Joined: Jan 2007
Posts: 25
California, USA
http://img254.imageshack.us/img254/1056/98418325.png
As you can see, parts of the model are see through. In MED it's fine, but when I run it in the engine it is like this. Any fixes?


I'm pretty awesome
Re: Weird model bug [Re: darksmaster923] #297555
11/08/09 07:54
11/08/09 07:54
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Z-Sorting...

Your Skin contains an Alphamap, so the Model seems to be Transparent.
Have a look into the GS Wiki (you'll find the Wiki link here in the upper left Corner).
Search for Alpha Test Material, download this and assign the Acion to Your Model.
Or the Other Way, go into MED -> Skin Settings and deselect the 32Bit Texture Flag.
Now the Model must be look okay.

Regards Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: Weird model bug [Re: rvL_eXile] #297629
11/08/09 22:37
11/08/09 22:37
Joined: Jan 2007
Posts: 25
California, USA
D
darksmaster923 Offline OP
Newbie
darksmaster923  Offline OP
Newbie
D

Joined: Jan 2007
Posts: 25
California, USA
Thanks a ton, it works now.


I'm pretty awesome

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