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Re: Blender 2.5 (alpha) -maybe released today [Re: Germanunkol] #299666
11/25/09 22:03
11/25/09 22:03
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Big Big tool and FREE laugh

Animation once you've learned how works armature , weight paint and action editor is so easy and powerfull.

Yeah , the new interface will now bring lot more people on this fantastic FREE tool !

I tested it and it is progressing well , some points i've noted :
-Even with new icons and some new tool system , 3D mode, action mode etc ... are the same to choose
-Weight paint is not implemented
- Where is the display option for bones (X ray) didn't find anything
- WHRE IS THE 3D GIZMO ? i like it a lot and work with it exclusively (i hope they will do like Silo Gizmo : Universal manipulator ??)

Well , a pleasure for the eyes laugh !
Great and great, waiting next release !

Last edited by ratchet; 11/25/09 23:02.
Re: Blender 2.5 (alpha) -maybe released today [Re: ratchet] #299674
11/25/09 23:17
11/25/09 23:17
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
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Joined: May 2002
Posts: 7,441
all of that is already there. i am sure you will find everything if you look more carefully. tongue

Re: Blender 2.5 (alpha) -maybe released today [Re: ventilator] #299675
11/25/09 23:37
11/25/09 23:37
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Sorry , i've checked the manipulator under user preferences window, bu it doesn't appear ?
Or i'm blind laugh ?

If the option is here , i've sused Blender from years and know some good parts of it, i can't imagine for a Blender beginner how difficult it will be to find simple things !
(Where is the lovely GIZMO laugh ?)
OK fond it : you have to click on the axes icon !
Well it should be displayed by default !

Last edited by ratchet; 11/25/09 23:42.
Re: Blender 2.5 (alpha) -maybe released today [Re: ratchet] #302268
12/18/09 08:43
12/18/09 08:43
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
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Joined: May 2002
Posts: 7,441
the overhauled sculpting mode is awesome:

http://www.blendernation.com/blender-sculpt-demo-45-million-polygons/

http://www.blender.org/development/release-logs/blender-250/sculpt-and-multiresolution/



and a video of the better bullet integration:

http://www.youtube.com/watch?v=iZ9dG9FeV4w

no need anymore for taking a detour to the game engine for physics baking...

Re: Blender 2.5 (alpha) -maybe released today [Re: ventilator] #302302
12/18/09 13:26
12/18/09 13:26
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
wicked.
in the sculpting vid it seems as if the rake is a little slow sometimes... I dunno... seems to make working a little... less fun?
Also, rather than seeing only the new featurs I'd have liked to see how he actually made that great castle:)
Other than that: loving blender 2.5!


~"I never let school interfere with my education"~
-Mark Twain
Re: Blender 2.5 (alpha) -maybe released today [Re: Germanunkol] #303109
12/25/09 13:02
12/25/09 13:02
Joined: Jun 2008
Posts: 151
Ukraine
XD1v0 Offline
Member
XD1v0  Offline
Member

Joined: Jun 2008
Posts: 151
Ukraine
This new version of Blender realy good, design is eye candy (about hour can not tear myself away), file manager has become more convenient, customizable interface.
Quote:
loving blender 2.5!

Me too laugh


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Re: Blender 2.5 (alpha) -maybe released today [Re: XD1v0] #303118
12/25/09 15:06
12/25/09 15:06
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Did you see this graph? It is called the "Blender 2.5 Series Roadmap":



Does it mean it takes forever to finish 2.5? They are working since 2007 and there is just something around 10-20 percent finished. And why does the 2.5 roadmap end with a version 2.6 after all alpha and beta stages are done?


Models, Textures and Games from Dexsoft
Re: Blender 2.5 (alpha) -maybe released today [Re: Machinery_Frank] #303120
12/25/09 15:41
12/25/09 15:41
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
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Quad  Offline
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Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Originally Posted By: Machinery_Frank

Does it mean it takes forever to finish 2.5?


Originally Posted By: Blender Dev Map
Betas 2, 3 and 4 will add additional UI features, alongside further tool development, leading up to a fully stabilised and production ready Blender 2.6 release in mid 2010.



3333333333
Re: Blender 2.5 (alpha) -maybe released today [Re: Quad] #303126
12/25/09 16:37
12/25/09 16:37
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
So they jump directly from 2.5 beta 4 to 2.6 (without having a stable 2.5 first)?


Models, Textures and Games from Dexsoft
Re: Blender 2.5 (alpha) -maybe released today [Re: Quad] #303127
12/25/09 16:45
12/25/09 16:45
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
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Pappenheimer  Offline
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Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Although it might be all beta, they are working along with these betas producing an animation movie, so I'm not concerned about whether they call it beta, or whatever, it seems always to be a sort of version that one can use to work with.

But, I'm still exploring the tool, and I'm still far from using all features of version 2.49b.
-----------------------------------------------------
(Just bought this DVD: http://www.venomgfx.com.ar/lab/ delighted by the following video http://vimeo.com/5184346 - probably already posted somewhere in these forums. Pablo Vazquez seems to be an extremely nice guy and is a gifted artist.)

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