in my game I use this function: video_set(sys_metrics(0),sys_metrics(1),32,1); which automaticly adjust the game resolution according to the monitor current resolution and makes the game on fullscreen. But there is a problem - when I change my monitor resolution and run the game again all panels and levels are bugged - they don't fit the size of the screen! So can you tell me how can I make the panels always fit the exact size of the screen PLS : )