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Re: Let's team up and create a game together! [Re: Rei_Ayanami] #304392
01/07/10 12:39
01/07/10 12:39
Joined: Sep 2005
Posts: 508
Texas
not_me Offline
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not_me  Offline
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Joined: Sep 2005
Posts: 508
Texas
KIND OF A CRAZY IDEA...just trhowing it out there...but what about an MMO? havent read through all the posts yet and dont know if this has been proposed yet. But it's worth a shot. I know its a dangerously competitive market we'd be stepping into, but with things like iridium and Shade-c at our disposal 3dgs is becoming more powerful and has potential to compete with some of the current mmos. I have absolute faith that we could construct a game that looks better(visualy) than world of warcraft.

BTW: if this create a game together idea gets rolling i want in.


-Initiate Games
-Level designer

http://www.sckratchmagazine.com
Re: Let's team up and create a game together! [Re: not_me] #304393
01/07/10 12:57
01/07/10 12:57
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
We probably could develop something that visually looks better than WoW. If we spend 6 years on it, invest large amounts of money and quit our jobs.
And then we wouldn't even have any of the movement and interaction code yet.

No MMO please. People have even voted against ANY type of multiplayer.
I's like us to concentrate more on style and gameplay.

Last edited by Germanunkol; 01/07/10 12:57.

~"I never let school interfere with my education"~
-Mark Twain
suggestion: how about a first-person safe cracking game [Re: George] #304398
01/07/10 13:25
01/07/10 13:25
Joined: Jul 2005
Posts: 38
N
ngisiger Offline
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ngisiger  Offline
Newbie
N

Joined: Jul 2005
Posts: 38
Hi George,

In case you are still open to ideas, how about a third/first-person safe-cracking or robbery game?

Have any of you guys seen the old movie "Return of the Pink Panther" back in the 60s (with Petr Sellers)? Unfortunately, it is not on youtube.

There is a really nice scene at the beginning where we follow the thief dodge lightbeams, use crossbow to go on roofs, and various contraptions to pick a diamond at a distance without triggering the alarm. It's a bit like that stuff in Ocean's Eleven, but better filmed and more suspenseful.

As a third-and-first-person game, it would be a mix of tombraider navigation, puzzle (the room where the safe/gems are), and the physics engine would be used too to simulate stuff not to knock over, and what not.

Minimal AI for guards and alarm, minimal/simple levels and models, but lots of programming for the pysics engine, interfaces and the whole dynamics of levels.

I think it would make a decent casual game, with a clear storyline, beginning and end, but requiring reflection and manual skills and reflexes.

I am not much of a artist, and am no match for the programmer on this thread. But I can do decent particle programming though (for what it's worth).

Thomas

Note: I am not talking about a "Pink Panther" game!!! laugh

Re: suggestion: how about a first-person safe cracking game [Re: ngisiger] #304485
01/08/10 11:10
01/08/10 11:10
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

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George  Offline OP

Expert

Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
Thank you for your help, guys. Please check out the other thread in about 1 minute for fresh info.

Sorry, we aren't building MMOs. We want to finish the game.

ngisiger: your idea sounds interesting, but we'd need an army of level designers to implement it. I'll let the entire team decide the idea, though.

Re: suggestion: how about a first-person safe cracking game [Re: George] #440472
04/26/14 11:42
04/26/14 11:42
Joined: Sep 2009
Posts: 993
Budapest
Aku_Aku Offline
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Aku_Aku  Offline
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Joined: Sep 2009
Posts: 993
Budapest
I didn't know this initiative...
It is cool, what a pity i can not see any result of that.
I would participate gladly in this project. Or in other project like this.

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