When I load in a sav file created with game_save() the game speed increases.
I already checked the frame rate and the time_step variable but these don't change.
This is the code I use to save and load:
result = game_save("checkpoint", 7, SV_ALL);
if(result <= 0) error("save failed");
result = game_load("checkpoint", 7);
if(result <= 0) error("loading failed");
Any idea why this happens?
EDIT:
Got it working

had to do a return after game_load()