Hello, I have some map entities that are 400xyz cubes. They disappear when they are near the edge of the screen, because they are being culled.

I know this is what it is, because I set up this:

while(1)
{
if(my.clipped == on){beep;}
wait(1);
}

and it started beeping as soon as the map entity vanished, and stopped as soon as I moved the camera back.

I need to know how to turn this off, or a work around it?


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