Gamestudio Links
Zorro Links
Newest Posts
Newbie Questions
by fairtrader. 12/06/23 11:29
Zorro Trader GPT
by TipmyPip. 12/04/23 11:34
Square root rule
by Smallz. 12/02/23 09:15
RTest not found error
by TipmyPip. 12/01/23 21:43
neural function for Python to [Train]
by TipmyPip. 12/01/23 14:47
Xor Memory Problem.
by TipmyPip. 11/28/23 14:23
Training with command line parameters
by TipmyPip. 11/26/23 08:42
Combine USD & BTC Pairs In Asset Loop
by TipmyPip. 11/26/23 08:30
AUM Magazine
Latest Screens
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Who's Online Now
7 registered members (fairtrader, Quad, miwok, Martin_HH, AndrewAMD, alibaba, dpn), 581 guests, and 0 spiders.
Key: Admin, Global Mod, Mod
Newest Members
fairtrader, hus, Vurtis, Harry5, KelvinC
19019 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 1 of 2 1 2
experimental toon stuff #306114
01/19/10 21:08
01/19/10 21:08
Joined: Mar 2007
Posts: 1,852
A
alpha_strike Offline OP
Serious User
alpha_strike  Offline OP
Serious User
A

Joined: Mar 2007
Posts: 1,852
Hi fellows, I just found some toon stuff on an old hd of me. So I took all c-code and transfer it into lite c.
So after all these years, I must say - it runs very fast. Even with some additional effects like ent_decal. The toon player can run, jump, shoot, has got different weapon systems, including a flamer.
So I just want to ask... is there anybody who has the will to build a jumpnrun test level? Testlevel unpaid, if we come closer to work together - of course - some revenue sharing.
Just send me a pm.

take a look on youtube...
[video:youtube]http://www.youtube.com/watch?v=yDHuDMbU3Do[/video]

Re: experimental toon stuff [Re: alpha_strike] #306119
01/19/10 21:57
01/19/10 21:57
Joined: Jan 2010
Posts: 145
Doc_Savage Offline
Member
Doc_Savage  Offline
Member

Joined: Jan 2010
Posts: 145
that looks quite fun! looks multiplayer, am i right?


Do not concern yourself with my race, personality or origin. find my record in the pits, and then make your wager.
Re: experimental toon stuff [Re: Doc_Savage] #306122
01/19/10 22:04
01/19/10 22:04
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
Hehe nicely made, well done ^^.


Click and join the 3dgs irc community!
Room: #3dgs
Re: experimental toon stuff [Re: Joozey] #306241
01/20/10 17:10
01/20/10 17:10
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
achaziel Offline
Serious User
achaziel  Offline
Serious User

Joined: Jan 2007
Posts: 1,565
innsbruck, austria
reminds me of "team buddies"....


Yeah, but... Who is Lu?
Re: experimental toon stuff [Re: achaziel] #306458
01/22/10 12:17
01/22/10 12:17
Joined: Mar 2007
Posts: 1,852
A
alpha_strike Offline OP
Serious User
alpha_strike  Offline OP
Serious User
A

Joined: Mar 2007
Posts: 1,852
nach reichlich Unterredung mit JCL, Firo und Dam hier ein kleines, aber meiner Meinung nach gelungenes Feature...
Die Entity hinter der getroffenen Entity (also nicht nur Wände / Blocks) wird mit Blut angespritzt beim Durchschuss.

[video:youtube]http://www.youtube.com/watch?v=nBqy6xlxGG8[/video]

Re: experimental toon stuff [Re: alpha_strike] #306923
01/25/10 20:27
01/25/10 20:27
Joined: Jul 2008
Posts: 128
Ukraine
BastovBros Offline
Member
BastovBros  Offline
Member

Joined: Jul 2008
Posts: 128
Ukraine
Hello, sorry that I am writing it in the wrong forum....would you please tell me how you did these bullet traces? are these sprites or particles or whatever..... Would appreciate youe help laugh Thanks in advance...


a generator of dull questions smile
Re: experimental toon stuff [Re: BastovBros] #306928
01/25/10 20:41
01/25/10 20:41
Joined: Mar 2007
Posts: 1,852
A
alpha_strike Offline OP
Serious User
alpha_strike  Offline OP
Serious User
A

Joined: Mar 2007
Posts: 1,852
Just simple particle beams.
3 frames...

1 beam from the gun to the target
2-3 beams from interpolated points to target

Last edited by alpha_strike; 01/25/10 20:56.
Re: experimental toon stuff [Re: alpha_strike] #309535
02/09/10 21:54
02/09/10 21:54
Joined: Mar 2007
Posts: 1,852
A
alpha_strike Offline OP
Serious User
alpha_strike  Offline OP
Serious User
A

Joined: Mar 2007
Posts: 1,852
Hi fellows, I have not enough time at the moment to work for my projects but here is some new experimental stuff...

I wanted to make a toon rlauncher explo...hope you like it.
[video:youtube]http://www.youtube.com/watch?v=myq5Ekwkp-0[/video]

Re: experimental toon stuff [Re: alpha_strike] #309621
02/10/10 11:23
02/10/10 11:23
Joined: Nov 2008
Posts: 946
T
the_clown Offline
User
the_clown  Offline
User
T

Joined: Nov 2008
Posts: 946
Looks good, fits the toon style.
Really cool. grin

Re: experimental toon stuff [Re: the_clown] #309628
02/10/10 12:54
02/10/10 12:54
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
i could really picture this as a multiplayer game though, you have seeminglly fun game elements that might go to waste in a singleplayer setting, unless you have a story mode i guess?

Page 1 of 2 1 2

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1