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Support Mac platform please #307086
01/27/10 01:07
01/27/10 01:07
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Frederick_Lim Offline OP
User
Frederick_Lim  Offline OP
User

Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
I think after the MMOG project abandon Op group should have focus on engine development.

From this article I believe it is much worth to port GameStudio (A8?) to Mac, at lease allow publish to Mac.

http://arstechnica.com/gaming/news/2009/...inux-gaming.ars

Re: Support Mac platform please [Re: Frederick_Lim] #307088
01/27/10 01:46
01/27/10 01:46
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Online
Senior Expert
Quad  Online
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
it's probably won't just be a port, kinda more like major rewrite. I personally dont expect such thing before a8.


3333333333
Re: Support Mac platform please [Re: Quad] #307095
01/27/10 03:34
01/27/10 03:34
Joined: Feb 2008
Posts: 18
davinski Offline
Newbie
davinski  Offline
Newbie

Joined: Feb 2008
Posts: 18
if 3DGS would support Mac I would be freaking out, that would be the best ever and a big step to prevent developer to move to Unity!


GameStudio A7 Extra
ultitech - Ultimative Technology
Re: Support Mac platform please [Re: davinski] #307100
01/27/10 06:46
01/27/10 06:46
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
As said mutiple times, the core of A7 is based on DirectX. So this would be more or less a rewrite of the engine core and I doubt this is going to happen anytime soon unless someone shows some dollars.

Re: Support Mac platform please [Re: FBL] #307105
01/27/10 08:49
01/27/10 08:49
Joined: Feb 2006
Posts: 1,011
Germany
pegamode Offline
Serious User
pegamode  Offline
Serious User

Joined: Feb 2006
Posts: 1,011
Germany
I think there's not that much gamers on Mac.

Maybe it would be easier to get it run on an XBox ?!?

Re: Support Mac platform please [Re: pegamode] #307110
01/27/10 10:09
01/27/10 10:09
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Our plans about other platforms are:

- We won't support Mac. With Bootcamp etc. Gamestudio already runs on the Mac.
- We won't support Linux, with exception of a possible future Linux server.
- We can port finished games to consoles on request, with approval of the console manufacturer.
- We will possibly add phone/PDA platform support in future versions.

Re: Support Mac platform please [Re: jcl] #307118
01/27/10 10:36
01/27/10 10:36
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Online
Senior Expert
Quad  Online
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
that being limited to windows smartphones or androids and iphone included?


3333333333
Re: Support Mac platform please [Re: Quad] #307124
01/27/10 11:49
01/27/10 11:49
Joined: Nov 2007
Posts: 1,143
United Kingdom
DJBMASTER Offline
Serious User
DJBMASTER  Offline
Serious User

Joined: Nov 2007
Posts: 1,143
United Kingdom
I'm working on getting acknex running on windows mobile 6 now, through the .NET compact framework. Failing that, use win32. But I don't have much time to work on it at the moment.

Last edited by DJBMASTER; 01/27/10 11:51.
Re: Support Mac platform please [Re: Quad] #307126
01/27/10 11:52
01/27/10 11:52
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Frederick_Lim Offline OP
User
Frederick_Lim  Offline OP
User

Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
However Bootcamp cost extra and to extra cost to buy a Windows license. Not good for causal gamer, and I think it is really bad for indie developer.

I don't know the market of game engine and don't know the unit sales, insteand of read the engine ranking from devmaster.net, after doing some research I found the following is interesting:

http://www.alexa.com/siteinfo/3dgamestudio.com?p=tgraph&r=home_home
http://www.alexa.com/siteinfo/stonetrip.com?p=tgraph&r=home_home
http://www.alexa.com/siteinfo/torquepowered.com
http://www.alexa.com/siteinfo/unity3d.com?p=tgraph&r=home_home

It seems multiplatform engine got higher internet traffic.

Re: Support Mac platform please [Re: Frederick_Lim] #308638
02/04/10 03:43
02/04/10 03:43
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Frederick_Lim Offline OP
User
Frederick_Lim  Offline OP
User

Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Another indie developer post the portion of Linux/Mac/Windows sales.

http://www.koonsolo.com/news/linux-users-show-their-love-for-indie-game/

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