Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (AndrewAMD), 1,014 guests, and 1 spider.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
cube colour - specular emissive ambient difuse #307319
01/28/10 15:18
01/28/10 15:18
Joined: Jan 2010
Posts: 44
Galati, Romania
CItrok Offline OP
Newbie
CItrok  Offline OP
Newbie

Joined: Jan 2010
Posts: 44
Galati, Romania

I want to colour a cube in MED and than add it as entity in Lite-c.

I don't know what the values of specular, emisive, ambient, diffuse should be ( what colour) because,...all i get is different colours on the cube faces. (To note that in the terrain I have lights - if it matters)

Does anybody know a tutorial to colour a simple entity ( one single colour for entire entity) ?

Re: cube colour - specular emissive ambient difuse [Re: CItrok] #307438
01/29/10 11:48
01/29/10 11:48
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
why not just give it a texture with one color?

Re: cube colour - specular emissive ambient difuse [Re: darkinferno] #307443
01/29/10 12:34
01/29/10 12:34
Joined: Nov 2007
Posts: 1,143
United Kingdom
DJBMASTER Offline
Serious User
DJBMASTER  Offline
Serious User

Joined: Nov 2007
Posts: 1,143
United Kingdom
Or you can use an Ambient shader.

Re: cube colour - specular emissive ambient difuse [Re: DJBMASTER] #309549
02/09/10 23:10
02/09/10 23:10
Joined: Jan 2010
Posts: 44
Galati, Romania
CItrok Offline OP
Newbie
CItrok  Offline OP
Newbie

Joined: Jan 2010
Posts: 44
Galati, Romania
Thanks a lot darkinferno and djbmaster. The sollution is to use only texture ( and not also material in the skin editor -> skin setting). As darkinferno suggested, I use a texture pcx file with the some collour. My issue was that I also left selected material properties and those settings was messing my model.


Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1