Ive made some trees and use single planes for leaves and branches. They have an alpha channel on the texture. Now some of the planes dont render in game, is there a script or something I can do to fix this with out making more planes? Please help!
You have to open your "trees.fx" and search there for "pass p0" or something. It should be near the end of the file. Include there only this line: "CullMode = None;"
should be looks like the following: .... .... .... technique xxx { pass xxx { CullMode = None; .... .... } }
Last edited by Widi; 02/08/1023:04.
Re: Rendering both sides
[Re: Widi]
#309381 02/08/1023:0602/08/1023:06