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Looking for a game engine that...
#309443
02/09/10 12:19
02/09/10 12:19
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Joined: Nov 2003
Posts: 523 Whitehorse, Yukon, Canada
Paul_L_Ming
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Posts: 523
Whitehorse, Yukon, Canada
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...has decent built-in networking for up to 8 players, and allows a sort of "server chat-forum" start up where players can gather to join up with each other and then, when they are ready, the leader hits the "start game" button and everyone starts. Basically, I'm looking for something almost exactly like how it is set up for multiplayer in ye olde game "Dungeonsiege". Of course, cheaper is better, but I'm not adverse to spending $$$$. Graphics, sound, etc. should be at least "average" for nowadays (shaders, normal maps, etc.). Anyone? Or, doe anyone have a third-party tool for A7 (or other game engine) that would allow this? PS: I'm not a programmer; I know just enough to get myself into serious trouble, but not enough to get myself out.
Last edited by Paul_L_Ming; 02/09/10 12:19.
^_^
"We've got a blind date with destiny...and it looks like she's ordered the lobster."
-- The Shoveler
A7 Commercial (on Windows 7, 64-bit)
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Re: Looking for a game engine that...
[Re: lostclimate]
#309521
02/09/10 21:13
02/09/10 21:13
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Joined: Apr 2002
Posts: 4,801 Richmond B.C., Canada
Captain_Kiyaku
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Dichotomic
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Richmond B.C., Canada
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You can achieve that with 3DGS without any problem (network-technical wise). Especially when it doesn't have to be as accurate as for a shooter game, you can handle way more users.
You could also use Torque, which is actually build on a FPS Multiplayer engine. But it is kinda tricky to build in new content (programming wise) if you have no experience with Torque. Dunno the current price though but i bet it will handle the multiplayer part the best.
Unity is free and you can use the multiplayer functions too but i never used them before so i actually have no idea what their limitations are, but probably easy to use too.
So maybe stick with your A7 com if you only need 8 players. But as lostclimate said, you won't come far without an experienced programmer as multiplayer is always a bit tricky.
My Blog"Tag und Nacht schrei ich mich heiser, Wind weht alle Worte fort, Tag und Nacht schrei ich mein Krähenwort!"Subway To Sally - Krähenkönig
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Re: Looking for a game engine that...
[Re: Captain_Kiyaku]
#309553
02/09/10 23:32
02/09/10 23:32
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Joined: Dec 2008
Posts: 1,660 North America
Redeemer
Serious User
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Serious User
Joined: Dec 2008
Posts: 1,660
North America
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A7 can do everything you need it to do (8 players, lobby/chat system), so you really don't have any reason to switch to another engine. They won't be any easier. And you really don't want to go with the WYSIWYG editors, like FPS Creator. Every game you make turns out the same and the engine itself is lame, to say the least.
In otherwords, if you don't know how to program, you have two options:
*Learn how to program yourself *Find someone who will program for you. 90% of the time you'll have to be ready to pay.
Like the others have said, multiplayer is a tricky thing to work with. If I were you, I wouldn't start learning to make multiplayer games until I knew the rest of the engine very well.
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Re: Looking for a game engine that...
[Re: JibbSmart]
#310188
02/13/10 16:38
02/13/10 16:38
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Joined: Nov 2003
Posts: 523 Whitehorse, Yukon, Canada
Paul_L_Ming
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Hiya. Thanks for the info. I knew that A7 could do it with some programming. I guess I was/am just curious if there is a engine out there that has a sort of "client / server" set up out of the box with minimal fuss. Oh, and yes, I do own Torque ('regular', 'Advanced' and '3D'), as well as Realmcrafter (Standard and the Pro...which is, IMHO, in perpetual beta-hell and has been for YEARS; but that's another thread). I guess I'll look more into A7's tutorials for multiplayer to see how it grocks with what I have envisioned.
^_^
"We've got a blind date with destiny...and it looks like she's ordered the lobster."
-- The Shoveler
A7 Commercial (on Windows 7, 64-bit)
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Re: Looking for a game engine that...
[Re: mikaldinho]
#311796
02/21/10 16:06
02/21/10 16:06
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
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Posts: 3,076
Germany, NRW
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Mikaldinho, now you'll be warned, stop creating senseless Replies or you'll get banned.
cYa Sebastian
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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