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[UNPAID]ScionGameDevTeam - liteC scripter needed #310412
02/14/10 19:03
02/14/10 19:03
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
Serious User
darkinferno  Offline OP
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
ok, i should have done this some time ago since am not the greatest scripter but i'm not entirely fond of asking for help, however, time to get serious, straight to the point:

we are a 6 member team in need of a liteC scripter that can help in implementing the following:

- sorting algorithm to arrange a list of 16 players
- various other minor tasks

you will not be needed all the time as i can handle coding of alot of elements, however i do get stuck at times and it would be great to have someone on the team or helping out that could offer suggestions and workarounds...

some knowledge about the particles and the built in physics would help or even Anet [not a must]

basically handle all the mathematical and vector stuff cause let me be fair here, i sucks at maths...

what is the project?
a 16 player online first person shooter boasting several unique elements [cant be shared here]

why do we think we can do multiplayer with gamestudio?
simple, we've proved it, i released an 8 player contest entry that ran smoothly with NO complaints about lag even with pings above 250, that project was also not fully optimized so we can do better, the game is also already running

what do we have to show of past work?
http://www.youtube.com/watch?v=2nVj3NN2Mg4
http://www.youtube.com/watch?v=KvIQ7f91q_4
http://www.youtube.com/watch?v=w82mMi1XVpc
http://www.youtube.com/watch?v=sZNo51EIG8M
http://www.youtube.com/watch?v=QlxHrAEz-0c

[img]http://i166.photobucket.com/albums/u85/threedees/MarineRig-1.jpg?t=1259228434[/img]

theres alot more thats done, but most ppl are skeptical at a project this size and with that said we rather keep its development quiet until its really worth talking about

we really only have space for one more member unless its a texture artist, we cant pay yet but if successful, we do plan to be fair and pay everyone.. having a huge team would only put a damper on that, if youre interested and/or have questions, please post them below

we also have need for someone that can do huds, icons and menus

Re: [UNPAID]ScionGameDevTeam - liteC scripter needed [Re: darkinferno] #310491
02/15/10 02:12
02/15/10 02:12
Joined: Jul 2008
Posts: 1,178
England
M
MrGuest Offline
Serious User
MrGuest  Offline
Serious User
M

Joined: Jul 2008
Posts: 1,178
England
can probably pick up a few things you need, *usually* good with algorithms

Lobby that I'm working on atm, has client sorting, have used particles, but never ANet nor Physics.

Re: [UNPAID]ScionGameDevTeam - liteC scripter needed [Re: MrGuest] #310526
02/15/10 09:12
02/15/10 09:12
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
Serious User
darkinferno  Offline OP
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
sounds good all the same, i can handle anet and physics quite well.. if youre interested in joining/assisting, please PM me and state which

Re: [UNPAID]ScionGameDevTeam - liteC scripter needed [Re: darkinferno] #311088
02/18/10 15:42
02/18/10 15:42
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

Expert
aztec  Offline

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
this may not be topic relevant but I dont have any real project going on right now still I'd like to do models for any project possible so maybe if you could use a helping hand for modeling (statics) it would be nice if you could answer.
(lol) Im pretty popular around here so there should be no problem to search up some of my models here aorund the forum wink

regards

Aztec


Visit:
schwenkschuster-design.de
Re: [UNPAID]ScionGameDevTeam - liteC scripter needed [Re: aztec] #332801
07/12/10 10:16
07/12/10 10:16
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
Serious User
darkinferno  Offline OP
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
hey aztec, sorry for the late reply, if you or anyone else is still interested in doing some static models, then msg me or send me a PM

Re: [UNPAID]ScionGameDevTeam - liteC scripter needed [Re: darkinferno] #332819
07/12/10 11:43
07/12/10 11:43
Joined: Jun 2006
Posts: 379
Flevoland, 5 meters under wate...
Roel Offline
Senior Member
Roel  Offline
Senior Member

Joined: Jun 2006
Posts: 379
Flevoland, 5 meters under wate...
hmmm I have a implemented score sorting system that might be useful to start you up.
I don't want to join a team, but here's just a little snippet that you might find useful.
if you use it, you don't have to credit me

Click to reveal..
///////////////////////////////////////////////////////////////////////////////////////////////////////
//gnomesort in lite C
//see wikipedia for explanation
function swap_vars(var* src, var va, var vb)
{
var t;
t = src[va];
src[va] = src[maxv(vb,0)];
src[maxv(vb,0)] = t;
}

//here ids is an array where every entity has an unique id(array with 16 elements)
// src is an array with the score the entity has(array with 16 elements)
// length is the number of players, the players array(here 16)
function scoresort(var* ids,var* src, var length)
{
var pos = 0;
var t;
while(pos < length)
{
if(pos == 0 || src[maxv(pos-1,0)] <= src[pos])
{
pos++;
}
else
{
//place the id of the entity to the right position
swap_vars(ids,pos,pos-1);
//and move it's score to the best position too
swap_vars(src,pos,pos-1);
pos--;
}
}
}


Last edited by Roel; 07/12/10 11:46.

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