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compile Error E1513 #314802
03/11/10 05:12
03/11/10 05:12
Joined: Nov 2009
Posts: 5
ShivaFooL Offline OP
Newbie
ShivaFooL  Offline OP
Newbie

Joined: Nov 2009
Posts: 5
I have A7 Commercial and I don't know why I started getting the following error message:
"Error E1513
Crash in BipedPhy01_Move_Ground:
result = c_move(my,dist,abs_dist,move_mode)"
I hadn't changed anything with Biped and it had been compiling and running OK. Any Clues for me as to what I may have accidently messed up?
I'm posting in this forum since I have been using .wdl script files rather than lite-c.

Re: compile Error E1513 [Re: ShivaFooL] #314930
03/12/10 05:15
03/12/10 05:15
Joined: Nov 2009
Posts: 5
ShivaFooL Offline OP
Newbie
ShivaFooL  Offline OP
Newbie

Joined: Nov 2009
Posts: 5
the acklog.txt doesn't really tell me anything more than the error message.
I never edited the script containing BipedPhy01_Move_Ground, so I don't understand why there is suddenly this crash.
From what the manual says I tried replacing the model (sf_alien) with the original file from the templates/models folder and still same result.
Any suggestions?

Re: compile Error E1513 [Re: ShivaFooL] #315074
03/13/10 05:58
03/13/10 05:58
Joined: Jan 2006
Posts: 968
EpsiloN Offline
User
EpsiloN  Offline
User

Joined: Jan 2006
Posts: 968
Try reinstalling your 3DGS. It might be corrupted by a virus or something.


Extensive Multiplayer tutorial:
http://mesetts.com/index.php?page=201
Re: compile Error E1513 [Re: EpsiloN] #315150
03/13/10 15:14
03/13/10 15:14
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
you should read the forum title, you posted in the wrong forum. moving.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: compile Error E1513 [Re: ShivaFooL] #315646
03/17/10 20:43
03/17/10 20:43
Joined: Nov 2009
Posts: 5
ShivaFooL Offline OP
Newbie
ShivaFooL  Offline OP
Newbie

Joined: Nov 2009
Posts: 5
Reinstalling had no effect, and I didn't think it would since other files were running fine.
I seem to have found the culprit, namely a map entity door. Runs fine with this replaced, but I have no idea why a door would cause that error.
Thank you EpsiloN for the suggestion. I have to say that besides your response I am disappointed that there was no help at all coming from this forum. I think 3DGS is a great product, the tutorials are great, and I had thought there was help available here.

Re: compile Error E1513 [Re: ShivaFooL] #318495
04/07/10 23:37
04/07/10 23:37
Joined: Mar 2010
Posts: 15
O
Omighty Offline
Newbie
Omighty  Offline
Newbie
O

Joined: Mar 2010
Posts: 15
Hi I got the same error. ShivaFool did you manage to fix it???

Last edited by Omighty; 04/07/10 23:37.
Re: compile Error E1513 [Re: Omighty] #318497
04/08/10 00:05
04/08/10 00:05
Joined: Mar 2010
Posts: 15
O
Omighty Offline
Newbie
Omighty  Offline
Newbie
O

Joined: Mar 2010
Posts: 15
I fixed my problem by removing this line

ent_create("PickUp_Heart.pcx",vector(-942,394,-25),Remove_heart);

I can confirm its not a virus, Its the programmer mistake just need to look carefully

hope this helps


Last edited by Omighty; 04/08/10 02:17.

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