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Unlimited Detail Technology #315180
03/13/10 18:08
03/13/10 18:08
Joined: Aug 2005
Posts: 186
Beneath the Surface
alpha12 Offline OP
Member
alpha12  Offline OP
Member

Joined: Aug 2005
Posts: 186
Beneath the Surface
This guy claimed to put shame all of the races of any 3d card/game engines/modeler competition,still kind of proof of concept thought, take a look at this demo : http://www.youtube.com/watch?v=Q-ATtrImCx4 , he claimed for one instance of animal entities consist of bilions of polygon,not to mention he build hundred of the animal in shape of pyramid and multiply with another several same shaped pyramid,wow at first i thought it's unbelievable,from i see the guy seem to be hiding the scene from any single even tiny movement at all apart from moving along the camera projection,that's where i think where is the problem is,because when the movement(explosion,deformation,etc) happened it means there is no shortcut for his concept to run the movement of his instanced trilion of point to be simulated into new position?i don't have any phd in math besides my names but let see shall we laugh ,from my opinion this could be good for brand new rendering engine for 3d modeler?.

More infos :


Last edited by alpha12; 03/13/10 18:10.
Re: Unlimited Detail Technology [Re: alpha12] #315181
03/13/10 18:11
03/13/10 18:11
Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Xarthor Offline
Expert
Xarthor  Offline
Expert

Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
I'm not trying to put you off your amazement, but this is already being discussed in Morbius:
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=314886#Post314886

edit:
By the way: The animals are not claimed to consist out of polygons but out of points. Thats the whole idea, to not use polygons.

Last edited by Xarthor; 03/13/10 18:12.
Re: Unlimited Detail Technology [Re: Xarthor] #315183
03/13/10 18:23
03/13/10 18:23
Joined: Aug 2005
Posts: 186
Beneath the Surface
alpha12 Offline OP
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alpha12  Offline OP
Member

Joined: Aug 2005
Posts: 186
Beneath the Surface
Originally Posted By: Xarthor
I'm not trying to put you off your amazement, but this is already being discussed in Morbius:
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=314886#Post314886

edit:
By the way: The animals are not claimed to consist out of polygons but out of points. Thats the whole idea, to not use polygons.

sorry then,didn't notice that :),hope mod can delete this,yup in the case of amazement i forgot about still using polygon term laugh


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