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Re: Help me fix Intense X! Win some Free models along the way :) [Re: Damocles_] #316466
03/24/10 11:44
03/24/10 11:44
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline
User
Emre  Offline
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
From manual;
Quote:

"The recommended maximum nexus value for commercial games is 200. When setting higher values, you should be aware that several Windows subsystems - including DirectX - tend to crash without error message when the virtual memory is running low"

So i don't understand why default nexus parameter of the wed is 300. it must be 30. Also it's 30 in the a6. Maybe the problem is just this or maybe not, because game is crash Between nx190 -nx340 but doesn't crash more than "nx340" or less than "nx190". Very strange...

Re: Help me fix Intense X! Win some Free models along the way :) [Re: Damocles_] #316497
03/24/10 14:14
03/24/10 14:14
Joined: May 2009
Posts: 137
Ohio, U.S.A.
PigHunter Offline
Member
PigHunter  Offline
Member

Joined: May 2009
Posts: 137
Ohio, U.S.A.
@Damocles_:

Re: Help me fix Intense X! Win some Free models along the way :) [Re: PigHunter] #316543
03/24/10 19:16
03/24/10 19:16
Joined: Jan 2002
Posts: 454
Germany
CD_saber Offline
Senior Member
CD_saber  Offline
Senior Member

Joined: Jan 2002
Posts: 454
Germany
I tested it again with a nexus of 30, too. It now works just fine, without any error!!


Ja, lach du nur du haariges Pelzvieh!
Re: Help me fix Intense X! Win some Free models along the way :) [Re: PigHunter] #316544
03/24/10 19:19
03/24/10 19:19
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Everything running perfectly fine with A7 Pro 7.82.3

Athlon XP 3800
2 Gig Ram
Win XP Home


But now it comes...
I jsut tried with the brand new beta 7.83.7 where the string bug was fixed. It crashes wildly. An invalid memory area ix_import_GameData message popped up, problems with st_stencilBlur.fx (can't open file), and afterwards an E1513 in ix_Npc: SYS - endless loop.
A second time no E1513 popped up and I was able to play. But it was extremely jerky compared to the public release. Also the script compiled twice as long as with the public release.
Also .

Re: Help me fix Intense X! Win some Free models along the way :) [Re: FBL] #316577
03/25/10 06:30
03/25/10 06:30
Joined: Oct 2003
Posts: 130
Wollongong Australia
J
Jethro Offline
Member
Jethro  Offline
Member
J

Joined: Oct 2003
Posts: 130
Wollongong Australia
Works with no problems on A7 Pro, Versions 7.80.1 and 7.82.3 from both WED and SED.

On the following Systems.

Mobile intel Pentium 4 CPU 3.2 GHz
1.12 Gig Ram
ATI Mobility Radeon 9000 IGP 128MB
Win XP Home SP3
Was running at 1.7gig total commit charge.

Pentium 4 CPU 3 GHz
2 Gig Ram
Radeon 9550 SE 256MB
Win XP Home SP3

Re: Help me fix Intense X! Win some Free models along the way :) [Re: Emre] #316578
03/25/10 06:36
03/25/10 06:36
Joined: Oct 2003
Posts: 130
Wollongong Australia
J
Jethro Offline
Member
Jethro  Offline
Member
J

Joined: Oct 2003
Posts: 130
Wollongong Australia
Originally Posted By: Emre
From manual;
Quote:

"The recommended maximum nexus value for commercial games is 200. When setting higher values, you should be aware that several Windows subsystems - including DirectX - tend to crash without error message when the virtual memory is running low"

So i don't understand why default nexus parameter of the wed is 300. it must be 30. Also it's 30 in the a6. Maybe the problem is just this or maybe not, because game is crash Between nx190 -nx340 but doesn't crash more than "nx340" or less than "nx190". Very strange...


300 is not the default nexus in WED, this is set by map properties in WED for the specific level that is open.
SED Will then use this from the published WMB file to set the Nexus when the level is run from SED, also (I
think)
I also remember reading somewhere that from A7.?? up the nexus will be made larger at runtime if required, by the engine.

Jethro.

Re: Help me fix Intense X! Win some Free models along the way :) [Re: Jethro] #316579
03/25/10 06:52
03/25/10 06:52
Joined: Oct 2003
Posts: 130
Wollongong Australia
J
Jethro Offline
Member
Jethro  Offline
Member
J

Joined: Oct 2003
Posts: 130
Wollongong Australia
Aris, could the Local string declaration issue be the problem?? I guess your looking into this now.

Also the 1800 frames of vertex animation in your models, JCL once commented this would require a large nexus.

Here's the thing I thought the nexus increase fixed the problem, because I have 6 mini games at beta3, ready to go to release candidate, with my publisher now. I use a nexus of 310 for all games. All games do not miss a beat on 3 computers here and 5 computers that the publisher has tested it on. With OS's XP, Vista, Windows 7 NO Crashes at all.

Needless to say I'm getting a bit edgy, or maybe a published game doesn't crash?
Aris, Have you tested a published game for the crash??
I can't do it here with standoff, because it doesn't crash on my systems.
Is there somewhere I can upload one of our games for you to test on your crashing system, (If I get the ok from my publisher.)

JCL.. Whats the go with the vertex animations of 1800 frames needing a large nexus, and could this multiplied by 2-3 different models all havinbg 1800 frames make the problem worse. (However we don't have any problems here in Australia, on 8 systems. Thats it!!! the Southern Hemisphere fixes the problem :-)

I dunno, keep on it Aris and JCL I believe you are getting very close.

I'll see if my publisher can test it on some more systems.

Jethro..

Last edited by Jethro; 03/25/10 06:58.
Re: Help me fix Intense X! Win some Free models along the way :) [Re: Jethro] #316588
03/25/10 09:28
03/25/10 09:28
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline
User
Emre  Offline
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
Originally Posted By: Jethro

300 is not the default nexus in WED, this is set by map properties in WED for the specific level that is open.
SED Will then use this from the published WMB file to set the Nexus when the level is run from SED, also (I
think)
I also remember reading somewhere that from A7.?? up the nexus will be made larger at runtime if required, by the engine.
Jethro.

Thanks for information. i forgot it. Because i've started my game only from SED, never from WED. All my maps has 300 nexus. Because i just copied and pasted it. And Larry's map nx300 too. Sorry for confusion.

Re: Help me fix Intense X! Win some Free models along the way :) [Re: Emre] #316599
03/25/10 12:21
03/25/10 12:21
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
Specs:
Operating System: Win XP 64-bit
RAM size: 8GB
# of processors: Intel core2Extreme (4CPU's) @ ~3.0GHZ
gfx card type: Nvidia Geforce 8800 GTX 768MB

Gamestudio Edition: A7.82.1 Pro edition

From WED
Does it compile? Yes. Does it crash? Yes. If it crashes, what is the crash message?

Error E1513
Crash in calcGoal_CombatTactic_SearchAndDestroy

Same Error with Maya and Photoshop running in the background.

From SED
Does it compile? Yes. Does it crash? No. If it crashes, what is the crash message? Doesnt Crash

Mostly information you knew already, but cant hurt to have more info.
regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Help me fix Intense X! Win some Free models along the way :) [Re: Damocles_] #316721
03/26/10 03:28
03/26/10 03:28
Joined: Jan 2003
Posts: 172
UK
uman Offline
Member
uman  Offline
Member

Joined: Jan 2003
Posts: 172
UK
I had no problems with 400 nexus.

Using nexus at 300 I get the same error as already stated by others : "Crash in NaO-fAwareness" in Wed.

A7.82 Commercial Wed V6.941
IntenseX Copper 1.0

OS Name Microsoft Windows XP Home Edition
Version 5.1.2600 Service Pack 3 Build 2600
OS Manufacturer Microsoft Corporation
System Name COMPUTER2
System Manufacturer HP Pavilion 061
System Model DY152A-ABU t590.uk
System Type X86-based PC
Processor x86 Family 15 Model 2 Stepping 9 GenuineIntel ~3400 Mhz
BIOS Version/Date American Megatrends Inc. 3.22, 19/03/2004
SMBIOS Version 2.3
Windows Directory C:\WINDOWS
System Directory C:\WINDOWS\system32
Boot Device \Device\HarddiskVolume2
Locale United Kingdom
Hardware Abstraction Layer Version = "5.1.2600.5512 (xpsp.080413-2111)"
User Name COMPUTER2\Owner
Time Zone GMT Standard Time
Total Physical Memory 1,024.00 MB
Available Physical Memory 716.56 MB
Total Virtual Memory 2.00 GB
Available Virtual Memory 1.96 GB
Page File Space 3.83 GB
Page File C:\pagefile.sys


Hope that helps

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