Hi everyone,
I'm working on a 2.5D Platformer using GameStudio 7.x (A7). The game itself features a 2.5D environment (like Smash Bros Melee' Adventure mode), only without the fighting.
Currently, I have managed to code the camera for testing purposes as an static camera, running on the X and Z axis, where Y does the zoom-in/zoom-out feature. In turn, I'll be using this to 'follow' the player left and right.
I was wondering if anyone would be able to code a 2.5D Platforming script that I can assign to the player model.
All I would need is the basics - Collisions (stopping when hit objects, slopes, etc), Movement (X axis) and Gravity (Jump/Fall). I can expand on it later.
Of course, you'll be credited.
If you need more info, please drop me a PM or just ask me in this thread.
Cheers in advance!