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Updating old games #316573
03/25/10 04:43
03/25/10 04:43
Joined: Sep 2003
Posts: 733
Whitefish, Montana
JazzDude Offline OP
User
JazzDude  Offline OP
User

Joined: Sep 2003
Posts: 733
Whitefish, Montana
If you are planning to update a game you made with an earlier version of the engine, you may be in for a surprise. I decided to do just that. What I thought would take a few hours--better models, better animation, better terrain, etc.--ended up taking a couple weeks.

The modeling and terrain went easily. But the code, which used a lot of A5 template stuff, was the nightmare. Everything I improved produced a bug somewhere else.

In the end, it might have been less trouble to remake the game from scratch.

Re: Updating old games [Re: JazzDude] #316620
03/25/10 16:56
03/25/10 16:56
Joined: Dec 2008
Posts: 1,660
North America
Redeemer Offline
Serious User
Redeemer  Offline
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Joined: Dec 2008
Posts: 1,660
North America
It's generally a lot easier to update games that don't use the templates, as opposed to updating those games that do use the templates. This is mostly due to the fact that the templates are always being updated, breaking compatibility with previous versions. On top of this the recent switch from C-Script to Lite-C has made porting old A5 template code to A7 stuff a very time consuming chore.

Luckily for me, I never use the templates. Personally I think they yield poor copy-cat style results.


Eats commas for breakfast.

Play Barony: Cursed Edition!
Re: Updating old games [Re: Redeemer] #317246
03/30/10 10:43
03/30/10 10:43
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
Expert
sPlKe  Offline
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
my games monster mega mayhem and adventures of ambages were pre-made to be re-worked. since neither uses the templates, this works out pretty fine, at least for ambages where i tried a new update pack a while ago. (ill release it later this year).
NEVER use the templates dude laugh

Re: Updating old games [Re: sPlKe] #317708
04/01/10 21:31
04/01/10 21:31
Joined: Sep 2003
Posts: 733
Whitefish, Montana
JazzDude Offline OP
User
JazzDude  Offline OP
User

Joined: Sep 2003
Posts: 733
Whitefish, Montana
Amen to that...NEVER again. I quit using the templates after A5. Unfortunately, some were used in the Lost Dutchman Mine 3D. The game has had over 100,000 downloads in the last five years and is mirrored on many sites worldwide, so I thought it deserved a renewal.

...Just something to do while awaiting a new game inspiration. laugh


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