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WED curved surface issue... #316942
03/28/10 00:05
03/28/10 00:05
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline OP
Serious User
Towelie  Offline OP
Serious User

Joined: Feb 2005
Posts: 1,785
Jesusland
So here I am, designing a level. Well, the level has a part in it that is a curved wall. However, the lighting on in doesn't look so pretty, as seen in this picture:


What is the best way to give a gradient effect to this wall?


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
Re: WED curved surface issue... [Re: Towelie] #316945
03/28/10 00:29
03/28/10 00:29
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
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Pappenheimer  Offline
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Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
If I didn't miss something essential, you can't achieve a concave form with gradients, because the level blocks are always divided into convex blocks.
Columns are no problem because they are convex.
You can use a model for that wall.

Re: WED curved surface issue... [Re: Pappenheimer] #316950
03/28/10 01:14
03/28/10 01:14
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline OP
Serious User
Towelie  Offline OP
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Joined: Feb 2005
Posts: 1,785
Jesusland
Yeah, I wanted to know if there was another way than using models... alright, thanks man.


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
Re: WED curved surface issue... [Re: Towelie] #317059
03/28/10 20:39
03/28/10 20:39
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
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Superku  Offline
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Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
When you use A7.74 or better, group the wall-blocks, set its "Single Mesh" flag and activate the "Smooth" flag. Gourad-Shading will be activated.


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