Hi, I think I saw this question before, but I cant get to the post where it was. If someone knows where to find it can you redirect me, or answer me here please.
Can I add a pointer to another entity in an entity's skill, and how to do so? Or make an entity pointer as a member of an entity.
Or if someone thinks in a better way to do so let me know.
I mean, ptr_for_handle (handle); will do the trick or it returns a handle for all the same entities?
Thanks in advance.
Last edited by FcoElizalde; 04/08/10 17:18.