Gamestudio Links
Zorro Links
Newest Posts
Help with plotting multiple ZigZag
by degenerate_762. 04/30/24 23:23
M1 Oversampling
by 11honza11. 04/30/24 08:16
Trading Journey
by howardR. 04/28/24 09:55
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (AndrewAMD), 946 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
firatv, wandaluciaia, Mega_Rod, EternallyCurious, howardR
19050 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Tornado Chasing Simulation #320614
04/23/10 05:53
04/23/10 05:53
Joined: Jul 2002
Posts: 857
Québec
Marky Mark Offline OP
User
Marky Mark  Offline OP
User

Joined: Jul 2002
Posts: 857
Québec
Hi there,

Let me introduce myself. Maybe some of you remember me, I started years ago a tornado chasing game. It became quite messy and unstructured, and I didn't have the time / qualifications to start a good team.

Now, I'd like to start a quite new project with it, keeping the old stuff as a ressource if needed.

I am a tornado chaser, I've intercepted many of them, such as an F4 tornado in Kansas, USA in 2008. In my whole life I've seen 13 tornadoes in 3 years of chasing. This means I have some good meteorological background, cause I have to do my own forecasts.

The game would have different levels that'd be some severe weather events that happened in real life. As I have access to an incredible weather archive, it'd be easy to create some weather maps for the players.

I'd like it to be a multiplayer game, where you join a server, check out the weather maps, discuss about those maps in a chat, and then choose a spawn point (Cities of the central US). Then you start driving your car, as the day advances.

That would be relatively easy to develop the storm system, cause everything would be programmed in the game's clock (The storm builds at 6pm, hail at 6:30, tornado at 7, etc. - but the player can't see these programmed events)

Every storm would contain many variables. If the player gets under the storm's core, if the hail variable is set to BIG, he would break the windshield and would have to wait there for X time. That's an example. Not getting too close of a tornado would also be important, depending on the strenght of the tornado.

I would concentrate on the gameplay for this videogame, because trying to reproduce a thunderstorm would be really hard to do. That being said, if it looks relatively realistic, that's okay. The important thing would be the gameplay.

There IS a pretty big storm chasers community that would love to play this game. On the biggest forums, people are posting some past events without showing the date, then they kind of role-play. Having a 3D environnement would be great.

I could write a whole book about this game, but let's get to the main point. I am ready to start a pretty big, original and demanded project. Here is how I see the team:

Project's leader - Concept - Weather explanation (Me)
Programmers (1-2 would be great, one for the weather features and one for the gameplay)
Level designer (Would need to create pretty huge maps)
Modelers (I am thinking about simple and low-poly models)
Sound and music designer (Me, that's my profession)

--

Now, anyone interested by this project? I'm looking for serious and cool people, and I think we really have a crew of players just waiting for this game to exist


Yeah! IE sucks, use Mozilla...
Marc Rémillard.
Re: Tornado Chasing Simulation [Re: Marky Mark] #320615
04/23/10 05:56
04/23/10 05:56
Joined: Jul 2002
Posts: 857
Québec
Marky Mark Offline OP
User
Marky Mark  Offline OP
User

Joined: Jul 2002
Posts: 857
Québec
Answer here, and you can send me a PM


Yeah! IE sucks, use Mozilla...
Marc Rémillard.
Re: Tornado Chasing Simulation [Re: Marky Mark] #320696
04/23/10 20:11
04/23/10 20:11
Joined: Mar 2010
Posts: 53
R
roflmaster Offline
Junior Member
roflmaster  Offline
Junior Member
R

Joined: Mar 2010
Posts: 53
hey im inturested if you still need any modelers and texture artisit


3D Modeler & 2D Artist

www.universalmodeling.webs.com
Re: Tornado Chasing Simulation [Re: roflmaster] #320727
04/23/10 22:49
04/23/10 22:49
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
I am sooo happy to hear that you are still trying to finish this project! What a great game idea, your concept and work you have done so far is amazing! Good luck, wish i could help you!


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: Tornado Chasing Simulation [Re: Blink] #321547
04/30/10 05:56
04/30/10 05:56
Joined: Jul 2002
Posts: 857
Québec
Marky Mark Offline OP
User
Marky Mark  Offline OP
User

Joined: Jul 2002
Posts: 857
Québec
Well if you can help with anything, Blink, it would be really appreciated!!


Yeah! IE sucks, use Mozilla...
Marc Rémillard.
Re: Tornado Chasing Simulation [Re: Marky Mark] #322136
05/04/10 21:14
05/04/10 21:14
Joined: Nov 2007
Posts: 1,032
Croatia
croman Offline
Serious User
croman  Offline
Serious User

Joined: Nov 2007
Posts: 1,032
Croatia
Marky Mark, your PM folder is full.

And i've sent you an email...



Ubi bene, ibi Patria.
Re: Tornado Chasing Simulation [Re: croman] #330023
06/24/10 20:44
06/24/10 20:44
Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
FoxZero Offline
Serious User
FoxZero  Offline
Serious User

Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
I'm glad to see you're still working on this man. Sorry I never finished those models for ya, I've also quit that field as well.

If you ever want to exploit my other talents let me know. Good luck!


Check out my site http://foxzero.net
My band's website
http://wolf-hybrid.net

R.I.P. Dave Williams
Re: Tornado Chasing Simulation [Re: FoxZero] #330260
06/26/10 13:47
06/26/10 13:47
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
what do you need help with? Pm me, i will see what i can do.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."

Moderated by  checkbutton, Inestical, Perro 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1