I've found a strange bug. After saving selected objects as FBX from WED 7.84 if i build the level again the map compiler complains about not finding palette.pcx If i then save level again and build, the error disappears. // Please try this out and see if this is the case?
Last edited by pararealist; 04/26/1000:40.
A8.3x Commercial, AcknexWrapper and VS 2010 Express ○pararealist now.