Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (AndrewAMD), 1,014 guests, and 1 spider.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 1 of 2 1 2
Deferred Light - Blender Tool #322182
05/05/10 10:17
05/05/10 10:17
Joined: Mar 2009
Posts: 29
DavideG Offline OP
Newbie
DavideG  Offline OP
Newbie

Joined: Mar 2009
Posts: 29
EMULATE BLENDER DEFERRED LIGHTS BETA:
-------------------------------------
I found a way to emulate deferred light in Blender with 3 Textures ( Multiply - Add - Noise ) applied to lights with different level setting and Nodes.

I will upload in next time The .Blend file ( Blender file ) with Deferred Lights to use in your projects ( in Blender ) for Bake your scenes or a single objects in Texture

P.S.
I will post a guide and other screenshot afterwards. ( sorry for my bad english )

screenshots of Renders:



Specular Light



Diffuse light


Texture Bake Simple

bye bye!


-----------------------------------------
Intel Core i7 950 4.2 GHz OC
ASUS P6T DELUXE V2
Corsair H50 Liquid Cooling System
6 GB RAM DDR3 Triple Channel 1600 Mhz Corsair XMS3
Gainward GeForce GTX 480 1.5 GB GDDR5
HD Barracuda 1 TB 7200 RPM 64 MB Cache

Re: Deferred Light - Blender Tool [Re: DavideG] #322184
05/05/10 10:33
05/05/10 10:33
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
I am sure that is some sort of a great thing

but

what is the point of baking deferred lights? Are not they for dynamic lighting?


3333333333
Re: Deferred Light - Blender Tool [Re: Quad] #322273
05/05/10 17:13
05/05/10 17:13
Joined: Mar 2006
Posts: 2,252
Hummel Offline
Expert
Hummel  Offline
Expert

Joined: Mar 2006
Posts: 2,252
Baking specular light does not make any sense to me because hightlights are view angle and position dependend.
It´s also irrelevant whether the lights were rendered with a deferred renderer or not after baking them into a texture.

Re: Deferred Light - Blender Tool [Re: Quad] #322280
05/05/10 18:22
05/05/10 18:22
Joined: Mar 2009
Posts: 29
DavideG Offline OP
Newbie
DavideG  Offline OP
Newbie

Joined: Mar 2009
Posts: 29
The Texture bake is a simple texture without deferred light ( only for now )

The Renders ( in Blender ) emulate a Deferred Light...

I will try to emulate the lights on textures in next time... laugh

bye!


-----------------------------------------
Intel Core i7 950 4.2 GHz OC
ASUS P6T DELUXE V2
Corsair H50 Liquid Cooling System
6 GB RAM DDR3 Triple Channel 1600 Mhz Corsair XMS3
Gainward GeForce GTX 480 1.5 GB GDDR5
HD Barracuda 1 TB 7200 RPM 64 MB Cache

Re: Deferred Light - Blender Tool [Re: Hummel] #322281
05/05/10 18:31
05/05/10 18:31
Joined: Mar 2009
Posts: 29
DavideG Offline OP
Newbie
DavideG  Offline OP
Newbie

Joined: Mar 2009
Posts: 29
This solution is for bake deferred lights in a texture ( No Dynamic Light in texture )... I'm not a programmer but only a 3d artist with some ideas for the result on a texture...

Accept advice


-----------------------------------------
Intel Core i7 950 4.2 GHz OC
ASUS P6T DELUXE V2
Corsair H50 Liquid Cooling System
6 GB RAM DDR3 Triple Channel 1600 Mhz Corsair XMS3
Gainward GeForce GTX 480 1.5 GB GDDR5
HD Barracuda 1 TB 7200 RPM 64 MB Cache

Re: Deferred Light - Blender Tool [Re: DavideG] #322285
05/05/10 19:17
05/05/10 19:17
Joined: Mar 2006
Posts: 2,252
Hummel Offline
Expert
Hummel  Offline
Expert

Joined: Mar 2006
Posts: 2,252
But 'deferred' is not the opposite of 'dynamic' that´s actually 'static'.
If I use deferred shading I usually get dynamic light sources.
I think you understood something wrong here wink

Re: Deferred Light - Blender Tool [Re: Hummel] #322292
05/05/10 20:17
05/05/10 20:17
Joined: Mar 2009
Posts: 29
DavideG Offline OP
Newbie
DavideG  Offline OP
Newbie

Joined: Mar 2009
Posts: 29
Yes .. In Blender are dynamic lights but on the texture is a simple texture with lights texture map grin


-----------------------------------------
Intel Core i7 950 4.2 GHz OC
ASUS P6T DELUXE V2
Corsair H50 Liquid Cooling System
6 GB RAM DDR3 Triple Channel 1600 Mhz Corsair XMS3
Gainward GeForce GTX 480 1.5 GB GDDR5
HD Barracuda 1 TB 7200 RPM 64 MB Cache

Re: Deferred Light - Blender Tool [Re: DavideG] #325322
05/26/10 00:03
05/26/10 00:03
Joined: Dec 2009
Posts: 217
Italy
PietroNifosi Offline
Member
PietroNifosi  Offline
Member

Joined: Dec 2009
Posts: 217
Italy
Quote:
what is the point of baking deferred lights? Are not they for dynamic lighting?


Quadraxas is correct, infact this attempt is quite obsolete.

And what exactly would you write in the guide? You can barely type in english, no offense tongue

By the way, nice ball.. did you model it all by yourself? grin

"accept advice" laugh


Last edited by PietroNifosi; 05/26/10 02:11.

Dear Fans, to celebrate our 500.000 downloads,
Evhacon 2 is now FREE TO PLAY on Amazon Underground!
HD Version: https://www.amazon.com/gp/product/B071FKSVG2
LD Version (Optimized for lower devices): https://www.amazon.com/gp/product/B0719TXFJN
Re: Deferred Light - Blender Tool [Re: PietroNifosi] #325348
05/26/10 07:36
05/26/10 07:36
Joined: Mar 2009
Posts: 29
DavideG Offline OP
Newbie
DavideG  Offline OP
Newbie

Joined: Mar 2009
Posts: 29
I use Google translator... grin... The Ball is an example... wink in next time i will upload some screens of my level productions.... bye bye!


-----------------------------------------
Intel Core i7 950 4.2 GHz OC
ASUS P6T DELUXE V2
Corsair H50 Liquid Cooling System
6 GB RAM DDR3 Triple Channel 1600 Mhz Corsair XMS3
Gainward GeForce GTX 480 1.5 GB GDDR5
HD Barracuda 1 TB 7200 RPM 64 MB Cache

Re: Deferred Light - Blender Tool [Re: DavideG] #325973
05/29/10 14:41
05/29/10 14:41
Joined: Dec 2009
Posts: 217
Italy
PietroNifosi Offline
Member
PietroNifosi  Offline
Member

Joined: Dec 2009
Posts: 217
Italy

Last edited by PietroNifosi; 05/30/10 02:03.

Dear Fans, to celebrate our 500.000 downloads,
Evhacon 2 is now FREE TO PLAY on Amazon Underground!
HD Version: https://www.amazon.com/gp/product/B071FKSVG2
LD Version (Optimized for lower devices): https://www.amazon.com/gp/product/B0719TXFJN
Page 1 of 2 1 2

Moderated by  Blink, Hummel, Superku 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1