Hiya.
One thing I thought of...AM uses "Hash Patches", and because of that I don't think it uses the same "UV" setup that everybody else in the entier frickin' WORLD does (but don't worry, not being compatible with *anything* is one of AM's greatest strengths!...just ask Hash Inc., they'll tell you).
Anyway, if you are trying to do your texturing in AM and have it export correctly (or at all), don't bother. As you have seen, AM is so-o-o special and perfect that nobody can fathom the true genius of it's uniqueness (again, just ask Hash Inc., they'll tell you).
Now, exporting your models? Yes, possible. Exporting your animations? Yes, most of them...probably...using .bvh iirc. Textures, particles, and any animation other than ik/fk bones? Not likely.
PS: Oh, uh, that whole "just ask Hash" bit? Don't. If you do...well, don't say I didn't warn ya!
