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2 registered members (Grant, AndrewAMD),
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Key:
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Re: Smooth camera pan
[Re: 3run]
#325251
05/25/10 16:14
05/25/10 16:14
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Joined: Sep 2009
Posts: 496
Progger
Senior Member
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Senior Member
Joined: Sep 2009
Posts: 496
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var turn=0;//turning speed while(1) { if(camera.pan!=player.pan) { turn=1; camera.pan+=turn*time_step; } if(camera.pan==player.pan) turn=0; wait(1); } WFG Progger 
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Re: Smooth camera pan
[Re: 3run]
#325431
05/26/10 15:30
05/26/10 15:30
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Joined: Aug 2009
Posts: 1,438 Spain
painkiller
Serious User
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Serious User
Joined: Aug 2009
Posts: 1,438
Spain
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to look to one entity:
vec_diff(temp_pan, entity.x, player.x);
vec_to_angle(temp2_pan, temp_pan);
player.pan=temp2_pan.x;
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
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