I'm just starting with GameStudio and I hope someone can help. I would like to use a key, which, when collected will trigger a door- otherwise the door stays locked. Would I use the key as a pre-trigger or would I need to use an imaginary wall in front of the main door which disappears on a trigger activated by the key?
In the older version of 3DGS there was a key entry for triggers, but I can't seem to find one in A7. (but I noticed the door script allows for the use of a key)

Last edited by Janine; 05/26/10 05:04.