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need helf quake style MP code #327341
06/05/10 23:02
06/05/10 23:02
Joined: Jul 2009
Posts: 12
D
dipa Offline OP
Newbie
dipa  Offline OP
Newbie
D

Joined: Jul 2009
Posts: 12
I need help with the quake-style MP code form the latest AUM. Can someone pls make a code that will make players killable.
Also it would be good if someone would do the following things:
-make weapon, ammo and power-up pick-ups
-Make HUD
-make enemy attributes editable
-killed player and pick-ups respawn

The contribution is really good but it is unfinished. I would realy appreciate if you post a code for any of these things but the first one is the most important to me. Thx in advance grin

Re: need helf quake style MP code [Re: dipa] #327347
06/05/10 23:25
06/05/10 23:25
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Wait... you want the we write your code?


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: need helf quake style MP code [Re: WretchedSid] #327383
06/06/10 08:59
06/06/10 08:59
Joined: Apr 2010
Posts: 265
V
Vinous_Beret Offline
Member
Vinous_Beret  Offline
Member
V

Joined: Apr 2010
Posts: 265
Quote:
I need help with the quake-style MP code form the latest AUM. Can someone pls make a code that will make players killable.
Also it would be good if someone would do the following things:
-make weapon, ammo and power-up pick-ups
-Make HUD
-make enemy attributes editable
-killed player and pick-ups respawn

shocked sick ?????
please give us you'r BANK ACCOUNT too,so we can publish it for you and send you the 'CHECK'!!!!!!!!!!!

Re: need helf quake style MP code [Re: Vinous_Beret] #327412
06/06/10 10:52
06/06/10 10:52
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
Buy a game in a shop, then you also having notting to do. wink

Re: need helf quake style MP code [Re: Widi] #327416
06/06/10 11:01
06/06/10 11:01
Joined: Apr 2010
Posts: 265
V
Vinous_Beret Offline
Member
Vinous_Beret  Offline
Member
V

Joined: Apr 2010
Posts: 265
Quote:
Buy a game in a shop, then you also having notting to do.

perhaps we should buy it for him too grin

Re: need helf quake style MP code [Re: Vinous_Beret] #327428
06/06/10 11:16
06/06/10 11:16
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
Yes, and if he had problems to install it, we can do that do for him...

Re: need helf quake style MP code [Re: dipa] #327433
06/06/10 11:39
06/06/10 11:39
Joined: Sep 2009
Posts: 993
Budapest
Aku_Aku Offline
User
Aku_Aku  Offline
User

Joined: Sep 2009
Posts: 993
Budapest
Maybe the community will be more helpful, if you have a half-made program and you show your code to us, and point out where you stuck.
But don't wait we make your work (all codes), instead of you.

Re: need helf quake style MP code [Re: Aku_Aku] #327451
06/06/10 13:14
06/06/10 13:14
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
...unless you will pay for this job. But then you have to post in the "Jobs offered" section.

Re: need helf quake style MP code [Re: WretchedSid] #327455
06/06/10 13:23
06/06/10 13:23
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline
Senior Member
bart_the_13th  Offline
Senior Member
B

Joined: Aug 2008
Posts: 482
Originally Posted By: Sylar
Wait... you want the we write your code?

No, he want you to:
-make weapon, ammo and power-up pick-ups
-Make HUD
-make enemy attributes editable
-killed player and pick-ups respawn

Re: need helf quake style MP code [Re: bart_the_13th] #327464
06/06/10 14:41
06/06/10 14:41
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Nidhogg Offline
Serious User
Nidhogg  Offline
Serious User

Joined: Dec 2006
Posts: 1,086
Queensland - Australia
He did state from the latest AUM, So maybe all you needed to state is,
The code you are refering to is an AUM workshop, if you wait till the next AUM the code will be further enhanced with part two.


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