Hello everyone.
For my round-based strategy game, I am going to create, I need a terrain in style of the total war games. The creation of the terrain is of course no problem, but I want to show the players/computers "empire" on the terrain. This should look like coloured transparent circles on the terrain, with a model as the origin. That means: if a certain model is placed on the terrain, it becomes the origin of a propably yellow circle on the map.
Is this possible with shaders? I do can script in .wdl but I have no idea of making this kind of effekt.
It would be nice if anyone can help!
greets