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car stopping #328653
06/14/10 13:43
06/14/10 13:43
Joined: Nov 2008
Posts: 215
V
vertex Offline OP
Member
vertex  Offline OP
Member
V

Joined: Nov 2008
Posts: 215
Using car template scripts in version 7.85, the car hits an invisible wall and stops on terrain created in MED. It happens in several areas without apparent reason. I have turned on wireframe and see no obstructions.

The world includes a skybox and terrain.
I've tried all available collision modes for terrain.

I've played around with wheel scale and shape along with a multitude of other settings. Car is currently at default settings and still doing it.

Terrain is scaled in WED.

Any help appreciated.

This is the second of a double post (first in the Starting... forum), but it has gone unresolved there.


Last edited by vertex; 06/14/10 14:11.
Re: car stopping [Re: vertex] #341047
09/09/10 22:34
09/09/10 22:34
Joined: May 2007
Posts: 43
Austin, TX
Afox Offline
Newbie
Afox  Offline
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Joined: May 2007
Posts: 43
Austin, TX
was this ever resolved? I have the same problem


A7.86 Pro/Artist
Alex's 3D
Re: car stopping [Re: Afox] #341283
09/14/10 09:27
09/14/10 09:27
Joined: Sep 2003
Posts: 929
Spirit Offline

Moderator
Spirit  Offline

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Joined: Sep 2003
Posts: 929
I don't know the reason for the obstacle, but try the A8 car template. It is WAY better than the A7 car template.

Re: car stopping [Re: Spirit] #341284
09/14/10 09:51
09/14/10 09:51
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
Expert
alibaba  Offline
Expert

Joined: May 2008
Posts: 2,113
NRW/Germany
As i know, you have to set a hollow cube around your terrain.


Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
Re: car stopping [Re: alibaba] #341321
09/14/10 16:07
09/14/10 16:07
Joined: May 2007
Posts: 43
Austin, TX
Afox Offline
Newbie
Afox  Offline
Newbie

Joined: May 2007
Posts: 43
Austin, TX
Ok thank you. I don't suppose that A8 template would work with A7.86 would it?


A7.86 Pro/Artist
Alex's 3D
Re: car stopping [Re: Afox] #341323
09/14/10 16:34
09/14/10 16:34
Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Tobias Offline

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Tobias  Offline

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Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
No, the A8 car template uses PhysX raycast cars and they are not supported in A7.


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