Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (AndrewAMD, degenerate_762), 1,309 guests, and 1 spider.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 3 of 3 1 2 3
Re: Gamestudio GUI [Re: bodden] #333168
07/14/10 14:47
07/14/10 14:47
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline OP
Expert
MasterQ32  Offline OP
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
Originally Posted By: bodden
For the very end of your todo-list: Did you think about a database connection to fill e.g. the comboboxes?


don't know how to implement this with raw lite-c, because i don't want to create a such complex script.

Originally Posted By: djfeeler
It can be used freely in our project?

yes, but it would be nice to note my name in the credits (MasterQ32 or Felix Queißner(Queissner is also accepted ))


Visit my site: www.masterq32.de
Re: Gamestudio GUI [Re: MasterQ32] #334038
07/20/10 20:58
07/20/10 20:58
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline OP
Expert
MasterQ32  Offline OP
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
some information about the project status:
I am thinking about a new documentation, because i have to change my whole old documentation. So one question:
Should i use an online manual or a chm manual or both?
What do you prefer?


Visit my site: www.masterq32.de
Re: Gamestudio GUI [Re: MasterQ32] #334077
07/21/10 04:38
07/21/10 04:38
Joined: May 2008
Posts: 257
D
djfeeler Offline
Member
djfeeler  Offline
Member
D

Joined: May 2008
Posts: 257
hello !

I prefer both !

thanks for your contribution grin

Re: Gamestudio GUI [Re: djfeeler] #334645
07/24/10 12:50
07/24/10 12:50
Joined: Dec 2008
Posts: 124
bobby_danseco Offline
Member
bobby_danseco  Offline
Member

Joined: Dec 2008
Posts: 124
hi..
thanks for this very useful contribution.
just wanted to ask how to implement scroll bar in combo and
list box..

just wandering also if your planning to add a command button
or a text box. laugh thus this will complete the gui dialog box.

thanks...

Re: Gamestudio GUI [Re: bobby_danseco] #334651
07/24/10 13:21
07/24/10 13:21
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline OP
Expert
MasterQ32  Offline OP
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
yes, buttons and textboxes will be implementet!
but i don't know, how to create a goodlooking text insert...
i will try something with a panel, but i don't know, if its better than inkey


Visit my site: www.masterq32.de
Re: Gamestudio GUI [Re: MasterQ32] #334823
07/25/10 13:59
07/25/10 13:59
Joined: Dec 2008
Posts: 124
bobby_danseco Offline
Member
bobby_danseco  Offline
Member

Joined: Dec 2008
Posts: 124
hi..

there is a crash on combobox_remove /combobox_update?
and i cant reload it back..

thanks laugh

Last edited by bobby_danseco; 07/25/10 14:04.
Re: Gamestudio GUI [Re: bobby_danseco] #334824
07/25/10 14:00
07/25/10 14:00
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline OP
Expert
MasterQ32  Offline OP
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
i know this crash, but the fuction do what it should do!
i have no idea why this crash occurs, but maybe there's a NULL pointer or so


Visit my site: www.masterq32.de
Re: Gamestudio GUI [Re: MasterQ32] #334831
07/25/10 15:06
07/25/10 15:06
Joined: Nov 2009
Posts: 37
X
XuserTM Offline
Newbie
XuserTM  Offline
Newbie
X

Joined: Nov 2009
Posts: 37
woooow this is wonderfull.
I try laugh

Re: Gamestudio GUI [Re: XuserTM] #338724
08/21/10 00:36
08/21/10 00:36
Joined: Mar 2009
Posts: 146
USA
P
paracharlie Offline
Member
paracharlie  Offline
Member
P

Joined: Mar 2009
Posts: 146
USA
try while(!pointer){wait(1);} and try to find out what, where, how.


A8 Commercial
Page 3 of 3 1 2 3

Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1