Hello all,
I am working on a small game that uses NVIDIA PhysX technology that is recently added to GS engine...
This is my first project using 3DGS Free Edition..
Credits Go to:
-David Lancaster For his tutorial that gave me a start
-George Dan Pirvu For the Amazing AUMs
-Exile For his Model (For Temporary Use)
-Kotakide For the Animations of the Model (For Temporary Use)
The model in this video is for testing only ... I am working on a new model... (No Weapon Attached yet) ... Also No level design and lighting yet
I still don't have the ability to write complex codes but this is all what I could achieve until now:
1- 3rd Person Camera Like Kingdom Hearts
2- Camera Collisions with Blocks
3- Physics Player (Movement & Collision)
4- Physics Bullets
5- Camera Close-Up (Scoping) (On Right Click for Shooting)
6- Physics Boxes
7- Physics Balls
8- Weapon's Particles
9- Bullets' Particles
As you can see I still have many things to do... However, I failed to accomplish some due to the fact that I am newbie and others because I am using Free Edition
I am still seeking help with Jumping and Physics
Help Me Here Please However, Here is a sample video
(NO LEVEL DESIGN, NO PP EFFECTS, NO SHADERS, NO LIGHTS)http://www.youtube.com/watch?v=RLs7uuEATnk