Alpha channels are kind of like a secret place in a picture to store info.
In our case we generaly use skins with alpha channels to provides models with the ability to be translucent.
And, we use skins with alpha channels to provide terrains with the ability to be translucent in areas where other skins can sort of bleed through.
That way certian areas can be grass and other areas can be different textures like gravel or clifs or sand etc.
So, what do you mean that your models are "ready models"?
It seems to me, if they are "Ready" they wouldn't be giving you grief...
Seeing that you are kinda new to this, I suggest that you have a close look at the 3DGS manual.
Go into the manual and do a search for "Entities" that page is very important and can answer many of your questions...
Last edited by TerraSame; 08/18/10 00:57.