Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (AndrewAMD, VoroneTZ), 1,507 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
firatv, wandaluciaia, Mega_Rod, EternallyCurious, howardR
19050 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
FBX wrong model import for ADD TEXTURES TO WAD #338751
08/21/10 10:50
08/21/10 10:50
Joined: Sep 2004
Posts: 130
Italy
Alessandro Offline OP
Member
Alessandro  Offline OP
Member

Joined: Sep 2004
Posts: 130
Italy
Hello,

I'm using 3DGS A8 commercial.

if I import an FBX model using the option ADD TEXTURES TO WAD, the model get wrong texture clipping (like a wrong layers or clipping management). In fact 3DGS cuts or shows the model in a wrong way.
If I import THE SAME MODEL using ADD TEXTURES TO FOLDER then the model is shown correctly.
This bug became me mad! I spent a whole night to understand where the problem was! :-)

WRONG IMPORT:

WRONG:


CORRECT:


WRONG:


CORRECT:


NOTE: I used the following process (workflow):

1) create model using AC3D 6.5
2) save in native "*.ac* format.
3) load the model in UU3D (Ultimate Unwrap 3D)
4) export the model in FBX using default export configuration.
5) Import in WED using new FBX importer in A8 commercial edition.


Thank you.

Last edited by Alessandro; 08/21/10 11:06.
Re: FBX wrong model import for ADD TEXTURES TO WAD [Re: Alessandro] #340618
09/06/10 08:47
09/06/10 08:47
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Can you upload the FBX with the textures? We'll then look into this.

Re: FBX wrong model import for ADD TEXTURES TO WAD [Re: jcl] #340799
09/07/10 17:50
09/07/10 17:50
Joined: Sep 2004
Posts: 130
Italy
Alessandro Offline OP
Member
Alessandro  Offline OP
Member

Joined: Sep 2004
Posts: 130
Italy
Sorry, but I modified the model several days ago, and I have no more the original model.
But I think you can reproduce the problem with the steps I sent you:

1) create model using AC3D 6.5
2) save in native "*.ac* format.
3) load the model in UU3D (Ultimate Unwrap 3D)
4) export the model in FBX using default export configuration.
5) Import in WED using new FBX importer in A8 commercial edition.

Re: FBX wrong model import for ADD TEXTURES TO WAD [Re: Alessandro] #340878
09/08/10 08:50
09/08/10 08:50
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
No, this problem can not be reproduced. Probably you had a wrong texture in your folder - check the names of your textures.


Moderated by  HeelX, rvL_eXile 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1