I have a few problems:
1st.

Code:
SOUND* funky = "FunkySession.ogg"; // or .wav
....

function main()
{
	fps_max = 60;
	video_mode = 9; // 1024x768 pixels
	video_screen = 1; // start in full screen mode
	shadow_stencil = 3;
	
	level_load (level_wmb);
	wait (3);
media_loop(funky,NULL,80); //



i don`t hear any sound!

Same thing with
pXent_setcollisionflag(my,NULL,NX_NOTIFY_ON_START_TOUCH); // It doesn`t work, i don`t know why
myball.event = Plop; // This function doesn`t trigger
Code:
SOUND* hit1 = "sfx1.wav";

function Plop()
{	
	ent_playsound(my,hit1,1500);
	wait(-1);
	my.ambient = 100;
	my.health -= 5;
	wait(-2);

}

action plane1()
{
	player = me;
	my.health = 55;
	
 //2.1; //
	my.ambient = 0;
	//my.material = mat_metal;
 	//set(my,LIGHT); //|CAST
	 set(my,SHADOW);	
   my.throttle = 0;		
   
pXent_settype(my,PH_RIGID,PH_CONVEX); //CONVEX PH_BOX
		pXent_setmass( my, 80);
		pXent_setmassoffset(my,vector(10,0,-10),NULL);
		
		pXent_setdamping (my, 95,220 ); //20,30
		pXent_setfriction(my,76); // 10	
		pXent_setelasticity(my,93);

   pXent_setcollisionflag(my,NULL,NX_NOTIFY_ON_START_TOUCH);
my.event = Plop;			

	  
			
		 	
   while(1)....


I can`t trigger any function!
What`s wrong???



Last edited by Nikozu86; 08/24/10 17:02.