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Depth for c-script? #339626
08/28/10 10:48
08/28/10 10:48
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline OP
User
exile  Offline OP
User

Joined: Apr 2005
Posts: 795
U.S.A. Michigan
Ok, so I know everyone keeps saying "C-script is obsolete" blah, blah, blah... But C-Script is what I have written most of my project in as well as its the language my team mates know.So anyway, more to the point I am in need of a DOF shader that is c-script compatible. I am not asking you guys to make me one, heavens no. But if you have or know where to get one that iss 100% c-script compatible, please let me know. Thanks.

Also, whenever I try to use post processing shaders my entire screen goes black. Not my monitor, but the game goes black. Everything else works fine as I can shoot, walk, die, kill enemies, the game is entirely fine except the entire screen is black. Any ideas why? I am using 2 Nvidia 285's.

Last edited by exile; 08/28/10 12:25.
Re: Depth for c-script? [Re: exile] #339667
08/28/10 15:50
08/28/10 15:50
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
did you look at the wiki, and the au site, there is a dof shader in the massive shader collection. moscogames folder inside the collection.


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Re: Depth for c-script? [Re: Blink] #339827
08/29/10 13:40
08/29/10 13:40
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline
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bart_the_13th  Offline
Senior Member
B

Joined: Aug 2008
Posts: 482
IMHO, depth-stuff shader does compatible with both LiteC and CScript, I might be wrong though. However, for postprocessing in CScript, I believe there is something like PPHelper.wdl somewhere.


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