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Kid_Chalk_Learning_Board #341514
09/17/10 17:41
09/17/10 17:41
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline OP
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Landixus  Offline OP
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Joined: Dec 2007
Posts: 706
Schortens Germany
Kid_Chalk_Learning_Board

need to delete the seams, but it is fine, or not? laugh




My Blog German: http://blog.quakeit.de/
www.quakeit.de ||
Airfix Game in Cooperation with:
www.3drt.com
Models Levels and Textures
Re: Kid_Chalk_Learning_Board [Re: Landixus] #341524
09/17/10 19:02
09/17/10 19:02
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Thats a very interesting project. Keep it up!


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: Kid_Chalk_Learning_Board [Re: Landixus] #341543
09/17/10 21:38
09/17/10 21:38
Joined: Aug 2003
Posts: 752
bredebrothers Offline
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bredebrothers  Offline
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Joined: Aug 2003
Posts: 752
Well, supposing this is going to be a children's game it is quite nice. smile But you should correct the UVs!
The wood texture's mapping is a bit off.
Kids normally don't have high standards in graphics - but with kids always starting earlier with the pc may cause that they notice these things as little bugs. frown

Another thing is: Don't just use plain color for a face! It's a) wasted texture space and b) somehow outdated.
Give structures to the blackboard and the red / blue parts.

Always wonder how it looks in everyday usage.
It is very hard to perfectly clean a blackboard, remains of chalk everywhere (remember, kids often touch everything [because they also learn through this "touching"]) would fit the model wink

Basically, without seeing a mesh it seems to be a solid model.
But try to improve it with the points mentioned above!
laugh cool

Re: Kid_Chalk_Learning_Board [Re: bredebrothers] #341606
09/18/10 16:03
09/18/10 16:03
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline OP
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Landixus  Offline OP
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Joined: Dec 2007
Posts: 706
Schortens Germany
opps,

this is less an Project.
It is more a test for me, how fast i can model and texture something.
I need for this 2-3 hours incl. textures.

This is not fast enough, i need to polish my skills laugh

The ready Model is here:

click here:


My Blog German: http://blog.quakeit.de/
www.quakeit.de ||
Airfix Game in Cooperation with:
www.3drt.com
Models Levels and Textures
Re: Kid_Chalk_Learning_Board [Re: Landixus] #341612
09/18/10 16:49
09/18/10 16:49
Joined: Aug 2003
Posts: 752
bredebrothers Offline
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bredebrothers  Offline
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Joined: Aug 2003
Posts: 752
well, to be honest, 2-3 hours is quite much for this board - as well as 15 $ are far too much for this.

Just one question: Why do you post it here if you do not listen to users?
This thing needs to be really good to be worth 15$.

For example, look at this model: Chalkboard for 10 dollars

a) it is 5 dollars less than yours
b) it got the right mapping
c) it got nice textures
d) it got more details (just look at the screws and chalk)

Well, if you had listened to the above post, yours could look as this.
But just loading it up to turbosquid won't improve the model, neither your modeling skills.

~

Re: Kid_Chalk_Learning_Board [Re: Landixus] #341730
09/19/10 19:00
09/19/10 19:00
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
hey Landi...

2 upto 3 Hours is much time for an so simple Model...
I miss some "Dirt" it looks like "fresh buyed" tongue
the UV Mapping is not very good created, the surfaces looks always different (very unrealistic for an wooden surface)
How much Polys does this model contains?
Maybe you coul decrease the polycount by merging those Torus Models into some simpler objects (only 6 edges or whatever)
I miss some chalk drawings of the kids ^^
Maybe create the Pointer's as abjects it looks so flat at the moment.
Which Program do you use to model?
And 15$ for this is really too much ! Set it for free or create a bunch of those models for 15$...

cYa Sebastian

Last edited by rvL_eXile; 09/19/10 19:01.

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