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Bullet open physics hardware support #341694
09/19/10 13:36
09/19/10 13:36
Joined: May 2003
Posts: 567
Spain, Canary Islands
Felixsg Offline OP
User
Felixsg  Offline OP
User

Joined: May 2003
Posts: 567
Spain, Canary Islands
The Ati and other include nvidia support hardware acelerated physics for bullet, and is multiplataform (Xbox360, PS3, Mac, Linux, PC, Android, Iphone), not need to install drivers and appear is the standar for all tool's

I know is a great work to change the physics but 3DGS ever make the support for the more solid options and Bullet is the future ,all support and not limited like physX

Bullet

Last edited by Felixsg; 09/19/10 13:38.
Re: Bullet open physics hardware support [Re: Felixsg] #341695
09/19/10 13:37
09/19/10 13:37
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Online
Senior Expert
Quad  Online
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
phsyx also runs on xbox ps3 mac linux pc


3333333333
Re: Bullet open physics hardware support [Re: Quad] #341697
09/19/10 13:43
09/19/10 13:43
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
We had this discussion earlier and there was also a community poll about the next physics engine for Gamestudio. The winner was PhysX and it doesn't makes any sense to switch the physics engine again.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com

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