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How long is yours? #341976
09/22/10 12:47
09/22/10 12:47
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline OP
Senior Expert
Superku  Offline OP
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
How long does it take to finish your game (your story mode)? Planned and actual completion time.
Currently, my game is only about 8 minutes short but my aim is 2,5-3hours of gameplay.

As I enjoy the 2 hours (good length) it takes me to finish a GBA Metroid title ten times more than the 5 hour (way too short) campaign of COD:MW2, I (think to) know it's more a matter of the experience or its intensity than the single amount of time.

Nevertheless, I would like to know what play time you achieve as an indie developer and what duration is too short?



Last edited by Superku; 09/22/10 12:48.

"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: How long is yours? [Re: Superku] #341980
09/22/10 13:07
09/22/10 13:07
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
L
Liamissimo Offline
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Liamissimo  Offline
Serious User
L

Joined: Jul 2009
Posts: 1,198
Berlin, Germany
My final gameplay time will be around 3-5 hours if you want to achieve erverything, just because you have to learn the controls and there are many many levels who aren't that easy.

I think that is a godd time to get to know to a game and to like or dislike it, so I am happy about it. Multiplayer time is not included wink


"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen."
-JCL, 2011
Re: How long is yours? [Re: Liamissimo] #341990
09/22/10 13:46
09/22/10 13:46
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
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Error014  Offline
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Joined: Jul 2002
Posts: 3,208
Germany
Quite a few indy-blogs posted articles about that not too long ago, for instance...

Frictional Games (Penumbra, Amnesia)
2D Boy (World of Goo)
Positech games / Cliffski (Kudos, Democracy, Gratuitous Space Battles)
Chris Hecker (SpyParty)

and many more - most are linked in the posts above


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: How long is yours? [Re: Error014] #341997
09/22/10 14:27
09/22/10 14:27
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
The length of games will vary a lot in the future. Currently the hardcore gamers expect exactly the same game experience and length they are used to. But with all these games on phones, with the success of casual games, puzzle games, match-3-games and more, there will be room for short (but cheap) games. I bought games like "Zuma's Revenge" from PopCap for my phone for 1.99. And I played it for days.
http://www.youtube.com/watch?v=C_EwYhsAoM0

While I also bought multi-million productions for the PC for more money with a shorter playing time, but more immense and very entertaining (Mafia2 as an example).

Both have a place in this world.


Models, Textures and Games from Dexsoft
Re: How long is yours? [Re: Machinery_Frank] #342000
09/22/10 15:53
09/22/10 15:53
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline OP
Senior Expert
Superku  Offline OP
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Thank you, Error014, the links are quite interesting!


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: How long is yours? [Re: Superku] #342044
09/22/10 21:06
09/22/10 21:06
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
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Damocles_  Offline
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Joined: Feb 2009
Posts: 2,154
It depends on if the game is story/exploration based
or repetative.

Some Games (as Zuma, Tetris, Moorhuhn, Chess but also Arena-shooters or
Multiplayer RTS) are of the "repetative" type.
They work great this way, and the time people spend on it depends on how
long they are fun.

Exploration based Games (Adventures, RPGs, Story-Shooters)
have a predetermined lenght.
In this case they should not end too soon, as this leaves the
player dissatified.
But if they artificially drag the content too long, they are
boring, and many players will not finish them.

So basically, they should be as long as possible, given that
they also keep interesting (enough new challanges and variations). But I think at 10 to 30 hours
they will reach a natural limit.

Re: How long is yours? [Re: Damocles_] #342051
09/22/10 22:34
09/22/10 22:34
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
Serious User
Nowherebrain  Offline
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
I plan for a long game(20-40hrs...I know, good luck) or even evolving gameplay(virtualy endless)


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: How long is yours? [Re: Nowherebrain] #342052
09/22/10 22:48
09/22/10 22:48
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline OP
Senior Expert
Superku  Offline OP
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Uhh... What type of game(play), any information?


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: How long is yours? [Re: Superku] #342069
09/23/10 07:17
09/23/10 07:17
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
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WretchedSid  Offline
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Joined: Apr 2007
Posts: 3,751
Canada
Mine is exactly 21 cm.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: How long is yours? [Re: WretchedSid] #342071
09/23/10 07:59
09/23/10 07:59
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
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Helghast  Offline
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Joined: Jan 2004
Posts: 3,023
The Netherlands
I would like to see Dejobaan contribute to this topic...


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
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