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Switch off Texture Filtering? #342116
09/23/10 16:20
09/23/10 16:20
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
See above. Is there a way to switch of Texture filtering in A7?
I want my textures to be as pixelated as possible laugh

Re: Switch off Texture Filtering? [Re: sPlKe] #342117
09/23/10 16:40
09/23/10 16:40
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
d3d_mipmapping = 0;


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Switch off Texture Filtering? [Re: Superku] #342120
09/23/10 17:14
09/23/10 17:14
Joined: Mar 2006
Posts: 2,252
Hummel Offline
Expert
Hummel  Offline
Expert

Joined: Mar 2006
Posts: 2,252
there should be an entity flag

Re: Switch off Texture Filtering? [Re: Hummel] #342134
09/23/10 22:07
09/23/10 22:07
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
no, not mipmapping. texture filter. i want my textures pixelated, not smoothed.
like an ancient PC game or a psx game

Re: Switch off Texture Filtering? [Re: sPlKe] #342136
09/23/10 23:26
09/23/10 23:26
Joined: Nov 2008
Posts: 216
J
jane Offline
Member
jane  Offline
Member
J

Joined: Nov 2008
Posts: 216
Set d3d_antialias = 0; and d3d_anisotropy = 0;
and mip_flat = 5.0; (make the texture sharper, play with this value).
Scale down the Textures (e.g. 512x512 to 64x64) and you get the
oldstyle pixeleffect.

Last edited by jane; 09/24/10 03:14.
Re: Switch off Texture Filtering? [Re: jane] #342138
09/24/10 00:18
09/24/10 00:18
Joined: Jan 2010
Posts: 145
Doc_Savage Offline
Member
Doc_Savage  Offline
Member

Joined: Jan 2010
Posts: 145
this sounds interesting. i loved old pc games like amok and doom


Do not concern yourself with my race, personality or origin. find my record in the pits, and then make your wager.
Re: Switch off Texture Filtering? [Re: Doc_Savage] #342155
09/24/10 08:43
09/24/10 08:43
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
did that, but still, its not the effect i wanted frown
my textures are still blurred. on both level blocks and models frown

Re: Switch off Texture Filtering? [Re: sPlKe] #342170
09/24/10 10:35
09/24/10 10:35
Joined: Jul 2007
Posts: 959
nl
F
flits Offline
User
flits  Offline
User
F

Joined: Jul 2007
Posts: 959
nl
maby turing of mipmapping

d3d_mipmapping = 0;


"empty"
Re: Switch off Texture Filtering? [Re: flits] #342174
09/24/10 11:25
09/24/10 11:25
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
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J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Look in the manual for NOFILTER.

Jibb


Formerly known as JulzMighty.
I made KarBOOM!
Re: Switch off Texture Filtering? [Re: JibbSmart] #342176
09/24/10 12:22
09/24/10 12:22
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
the manual states this works for models only. is there something like this for level blocks aswell, maybe a var?

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