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unity 3 #342471
09/28/10 11:47
09/28/10 11:47
Joined: May 2002
Posts: 7,441
ventilator Offline OP
Senior Expert
ventilator  Offline OP
Senior Expert

Joined: May 2002
Posts: 7,441
unity 3 just got released!

http://unity3d.com/

Re: unity 3 [Re: ventilator] #342475
09/28/10 12:53
09/28/10 12:53
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
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Helghast  Offline
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Joined: Jan 2004
Posts: 3,023
The Netherlands
Looking forward giving it a try laugh
I still plan on making a iPhone game with it someday.


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: unity 3 [Re: Helghast] #342479
09/28/10 13:55
09/28/10 13:55
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Well to really apppreciate Unity 3 , you'll need the Pro version with real time shadows and deffered shading, lightmapping with global illumination !

A great feature is publishing :
Unity 3 publishing
You can make some low poly game or casual , and deploy it on PC/MAc or
Iphone/Android !

I target also Iphone DEV : for Iphone , Android, Shiva 3D engine can be a good alternative !


Last edited by ratchet; 09/28/10 14:17.
Re: unity 3 [Re: ratchet] #342480
09/28/10 14:33
09/28/10 14:33
Joined: Jun 2009
Posts: 258
behind this enternet window
zeusk Offline
Member
zeusk  Offline
Member

Joined: Jun 2009
Posts: 258
behind this enternet window
i actually stop using gamestudio after I read the huge forum topic about how much better unity was over gamestudio that was posted almost a year ago on here.

Re: unity 3 [Re: zeusk] #342507
09/28/10 19:37
09/28/10 19:37
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
It is not new, but it's first time i play it !
This is a playable level; i don't know if it is Unity 3 or not,
but it runs in a Web Browser really well.
It has Depth of Field, 3rd person Camera and zoom, Next Gen soldier, AAA textures and level with vegetation , water ...

Unity Web Demo

Unity holds all that level and characters really well.

Re: unity 3 [Re: ratchet] #342510
09/28/10 19:55
09/28/10 19:55
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
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painkiller  Offline
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Joined: Aug 2009
Posts: 1,438
Spain
yes it's new. That is the demo game that unity used to advertise unity 3 with videos.


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: unity 3 [Re: painkiller] #342597
09/29/10 16:04
09/29/10 16:04
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Frederick_Lim Offline
User
Frederick_Lim  Offline
User

Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
I purchased the whole pack except Assets server. I download the iPhone examples and publish to Android platform without change a single line of code, and running excellent on Nexus One.

Re: unity 3 [Re: Frederick_Lim] #342672
09/29/10 22:30
09/29/10 22:30
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Do you plan to release some game on Iphone or Nexus ?

Re: unity 3 [Re: ratchet] #342796
10/01/10 07:46
10/01/10 07:46
Joined: Mar 2007
Posts: 1,852
A
alpha_strike Offline
Serious User
alpha_strike  Offline
Serious User
A

Joined: Mar 2007
Posts: 1,852
It is not only the better features, the better forum, the better artwork, the better concept - unity of course is a very stable engine. And the community is very active. I miss this frequency in the gs forum since years. Yes, I payed 300bugs for the A8 update - but I buy the unity3 pro for sure the next few weeks. And you can definetly say - the community of unity is more developer oriented in compare with the gs members.

Re: unity 3 [Re: alpha_strike] #342806
10/01/10 09:14
10/01/10 09:14
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
In fact the showcase forum of Unity is very active and very different, lot of people who buy Unity is people who target to really create and sell a game; with 3DGS there is lot more low level programmers asking for code features for each beta
to have fun and toying/experimenting code.

And lot of things in showcase of Unity are Iphone games
in developement going to be sold !

But ask yourself before buying what you want do do :
- Iphone game : yes, Unity is one way but expensivce for Pro features (shiva is another way with cheaper Android support)
- Little game using Next Gen on PC : why not, do you have solid design docs?
- Big Next Gen game : Do you have a solid team, design docs,
level design, ennemy design, gameplay design ?

A8 even with not trivial tools, old workflow for
arcade, casual , little games it's a cheaper and very good alternative.

Lof of people think :
"Whaooo Unity3 , deferred shading, etc ..."
But will they be able to create gorgeous next gen game and all the 3D art ?
Why asking last gen shaders, power, if you can't produce a next gen 3D art level and ennemies with all AI, animations, effects ...
Even if you make a team, the distant team mates will need
Unity, and working with distant people is not trivial.
I also worked on a team some little time ago on a free mmo with Unity, even that showed me that having different people that are distant make things longer and sometimes aborted, caus any member team have their own life always changing.
It'not easy to motivate people, to keep them in even more
for quality work.
Sometimes , the best is to pay some 3D artists or buy some 3D art packages that you'll customize by modifying textures.

Yes indeed Unity 3 is AAA engine , Unity Iphone is another part of the engine, not the same thing.

So can you produce good Next Gen 3D art to use Unity 3 ?

Just my point of view.

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