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2 registered members (steyr, alibaba),
534
guests, and 4
spiders. |
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Key:
Admin,
Global Mod,
Mod
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Re: Last Stand
[Re: JoGa]
#342854
10/01/10 15:59
10/01/10 15:59
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Joined: May 2009
Posts: 5,367 Caucasus
3run
OP
Senior Expert
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OP
Senior Expert
Joined: May 2009
Posts: 5,367
Caucasus
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Yep, I'll add some decals to the level. Pictures just showing the basic look  May be some of the textures will be changed, not sure, we'll see Also I'll add rain effect, and a bit fog  And will make moving clouds, cause I can't get fog work with SKY CUBE.
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Re: Last Stand
[Re: 3run]
#342892
10/01/10 20:04
10/01/10 20:04
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Joined: Dec 2007
Posts: 706 Schortens Germany
Landixus
User
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User
Joined: Dec 2007
Posts: 706
Schortens Germany
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turn the skybox, the moon is shine, but the shadows go in the wrong diretion. The wall for levelborder are to high, make it more real... some barbwire on the wall with a view spotlights and cameras on the corners. A gate with a gatekeeper house. The Ground sucks, make something with it  The Containers are hit in the Level, put the containers sensible in the Level. Put a Crane somewhere and a Truck. So the people know, here happen something. O,K when you have done this all, then you have enviroment like CS but you should put something in, that is special and unique. You should ask yourself everyday! I want to make a game, or i want to make some copy from a game.... good luck dude!
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Re: Last Stand
[Re: Landixus]
#342895
10/01/10 20:21
10/01/10 20:21
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Joined: Dec 2003
Posts: 988 Germany, Magdeburg
JoGa
User
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User
Joined: Dec 2003
Posts: 988
Germany, Magdeburg
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hmm, do you know braindeath? ^^ I don't know what kind of weapons you ment, but I heard, that lawn-mower are a good weapon against Zombies xD
Maybe you can involve the environment with your game-goal to kill the zombies. use the crane, alluded by Landixus, to kill some zoombies. Crates with explosives or acid in it, bulldozer, rolling down a slope. Are you a average person, finding all your weapons, listet in your first thread? Then it would be iteresting to take the tools, laying around in the level. Not a baseballclub, but something, fits in your level, like I described above. sry, thought, you are a german ^^
At the moment, your weapons are weapons, which are in every shooter. Player will recognice them and know, how to use them, thats good - but maybe a bit boring? maybe the player could search through the level and discover new weapons. I container, zombies suddenly jumping out of it, but in it, theres a big weapon, with this weapons the next 2-3 waves are easier for the player. Tat was the german part :-P
Last edited by JoGa; 10/02/10 10:09.
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Re: Last Stand
[Re: bart_the_13th]
#342918
10/02/10 08:55
10/02/10 08:55
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Joined: May 2009
Posts: 5,367 Caucasus
3run
OP
Senior Expert
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OP
Senior Expert
Joined: May 2009
Posts: 5,367
Caucasus
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JoGa -> please, can you translate last part of your post, from German into English? ^^ I'm going to make a little copy of NAZI Zombies, there will be no environment weapons  Like cranes and so on...) Landixus -> I'll work with level design a bit later) I have a lot of more important thing to do)) AI for example bart_the_13th -> may be I'll add some more weapons.. but later, may be after first demo darkinferno -> you are the fist (and I hope last as well  ) person, who said that FOV is seems stretching weapons 
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Re: Last Stand
[Re: 3run]
#342928
10/02/10 09:53
10/02/10 09:53
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Joined: Aug 2009
Posts: 1,438 Spain
painkiller
Serious User
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Serious User
Joined: Aug 2009
Posts: 1,438
Spain
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I think dark inferno says that maybe because the weapons are too centered to the camera, maybe putting them a bit to the right oculd have a better effect.
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
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