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E011: Map Size - Too many objects #343591
10/07/10 16:40
10/07/10 16:40
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline OP
Serious User
painkiller  Offline OP
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
I get this when I try to compile the level: E011: Map Size - Too many objects
How I can fix it?


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: E011: Map Size - Too many objects [Re: painkiller] #343592
10/07/10 16:42
10/07/10 16:42
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
Think REAL hard. What does the error say? What would be the logical conclusion?


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: E011: Map Size - Too many objects [Re: Michael_Schwarz] #343631
10/08/10 08:56
10/08/10 08:56
Joined: Jul 2000
Posts: 27,967
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,967
Frankfurt
This error means that you've placed more than 8192 entities in your map.

It is possible to have several 10,000 entities in a map, but in such a case they are normally placed by script, f.i. for vegetation. Such numbers of entities are not placed manually. So the map compiler assumes that there is some error, like a broken export.

Re: E011: Map Size - Too many objects [Re: jcl] #343636
10/08/10 10:33
10/08/10 10:33
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline
Senior Member
bart_the_13th  Offline
Senior Member
B

Joined: Aug 2008
Posts: 482
Did you really put those objects manually on the map?
Or maybe you import some(8192)thing into the map?

Re: E011: Map Size - Too many objects [Re: bart_the_13th] #343658
10/08/10 15:09
10/08/10 15:09
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline OP
Serious User
painkiller  Offline OP
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
Well I was putting some Trees on the Forest part of one road, and I have a lot of them. Each one has an action assigned so they become invisible when they are far from player, but I can't build the level. SO, must I place all these entities by script? there isn't a workaround?


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB

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