Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (AndrewAMD), 1,187 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
StreetcopMuscle #344695
10/19/10 19:14
10/19/10 19:14
Joined: Jul 2007
Posts: 424
EUROPE
maslone1 Offline OP
Senior Member
maslone1  Offline OP
Senior Member

Joined: Jul 2007
Posts: 424
EUROPE
Hey Coummunity!

A little contribution: my streetcop for free use!
make a low-res version, make a rig, texture, animation and use it in your projects with my name in the credits!

Have fun with it!

Attention -> i've uploaded the blend-file (blender version) u have to install blender 2.54betha to use it. With blender u can export the model to obj or fbx ect...

The link to download it:
http://www.file-upload.net/download-2903378/streetpolice--252-v2.blend.html


Short video (with bad animated camera):
http://www.vimeo.com/15064461

cheers
Marcel

Last edited by maslone1; 10/19/10 19:17.

A8c, Blender, FlStudio, Unity3d
Re: StreetcopMuscle [Re: maslone1] #344702
10/19/10 20:14
10/19/10 20:14
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Impressing contribution! laugh
Hopefully someone will have enough time to go the missing steps to make it an animated ingame character.
I wish you a good time in Switzerland! laugh

Re: StreetcopMuscle [Re: maslone1] #344703
10/19/10 20:21
10/19/10 20:21
Joined: Jul 2007
Posts: 424
EUROPE
maslone1 Offline OP
Senior Member
maslone1  Offline OP
Senior Member

Joined: Jul 2007
Posts: 424
EUROPE
THe Layers including different parts of my work:

Layer 1 -> Concept Version
Layer 2 -> Light-Setup
Layer 3 -> Low Poly version body (Torso, Arms, Hands, Head)
Layer 4 -> Complete Sculpted Model
Layer 5 to Layer 13 -> nothing
Layer 14 -> low-poly version with test UV
Layer 15 -> test-cloth
layer 16,17,18 -> nothing
Layer 19 -> low poly version with test cloth
Layer 20 -> also a low-poly verison


A8c, Blender, FlStudio, Unity3d
Re: StreetcopMuscle [Re: maslone1] #344704
10/19/10 20:25
10/19/10 20:25
Joined: Jul 2007
Posts: 424
EUROPE
maslone1 Offline OP
Senior Member
maslone1  Offline OP
Senior Member

Joined: Jul 2007
Posts: 424
EUROPE
thanx pappenheimer. I also continue my work with this model. Next step-> rigging + animation


A8c, Blender, FlStudio, Unity3d
Re: StreetcopMuscle [Re: maslone1] #344707
10/19/10 20:46
10/19/10 20:46
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
@maslone1 :

Great work !
That's cool you'll make all the model from low poly version
to animation : it will be your personnal great contribution laugh !

Re: StreetcopMuscle [Re: ratchet] #344710
10/19/10 21:14
10/19/10 21:14
Joined: Jul 2007
Posts: 424
EUROPE
maslone1 Offline OP
Senior Member
maslone1  Offline OP
Senior Member

Joined: Jul 2007
Posts: 424
EUROPE
thanx for your nice words ratchet! I'll keep on workin on this guy, but i haven't got the time to bring it to an end in the next few months.... bad thing for me,... lucky thing for the community laugh
Can't wait to see the first playable versions of this guy....


A8c, Blender, FlStudio, Unity3d
Re: StreetcopMuscle [Re: maslone1] #344743
10/20/10 09:48
10/20/10 09:48
Joined: Oct 2004
Posts: 900
Lgh
rojart Offline
User
rojart  Offline
User

Joined: Oct 2004
Posts: 900
Lgh
Very good Model and thank you for sharing it.


Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P
Re: StreetcopMuscle [Re: rojart] #371324
05/19/11 22:11
05/19/11 22:11
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
retopologizing and texturing this in my free time. it would be cool if someone could rig and animate it, since i HATE those two jobs.

Re: StreetcopMuscle [Re: lostclimate] #371521
05/22/11 06:26
05/22/11 06:26
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
Well, since I recently finished with my most recent clients work I had a lot of time tonight, so i made some great headway.

Retopologized and normal mappped/occlusionmapped.





Moderated by  adoado, checkbutton, mk_1, Perro 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1