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Test for Water Shader #346071
11/01/10 00:36
11/01/10 00:36
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline OP
User
Emre  Offline OP
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
Hello folks,
I've lost my source code about the realtime noise, because my hdd is gone.(rest in peace)
But it's not problem. This shader can be used with any heightmap and i still improving it.
Here is a new video
and new ss;


and HERE IS A DEMO
----
EDIT:
okay, just TRY THIS DEMO
----
You can check it. and you can tell me what do you think, and how is the fps, and is there any problem with the demo.
Cheers.

IMPORTANT!Demo running on Nvidia 6600 or better, and ati hd series.



Last edited by Emre; 11/01/10 21:07.
Re: Test for Water Shader [Re: Emre] #346083
11/01/10 07:41
11/01/10 07:41
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
Stunning video!

I only get wireframe of the shader though. Even when I click "solid", it renders wire only.
And the F11 fps is hidden by the "use WASD and right mouse to move"-message, so I won't be able to tell you my fps.

NVidia GeForce 9800 GT
AMD 64 X2 Dual
3.10 Ghz, 3 GB RAM
Windows XP


~"I never let school interfere with my education"~
-Mark Twain
Re: Test for Water Shader [Re: Germanunkol] #346084
11/01/10 08:09
11/01/10 08:09
Joined: Nov 2009
Posts: 43
Turkiye
M
Machera Offline
Newbie
Machera  Offline
Newbie
M

Joined: Nov 2009
Posts: 43
Turkiye
around only water fps is up to 70
around island it decreases 55 - 60

water shader is amazing but i dont like lightshafts.

Pentium d 3.06
Ati HD 4850 1GB
4 gb RAM
Windows 7

Last edited by Machera; 11/01/10 09:18.
Re: Test for Water Shader [Re: Machera] #346095
11/01/10 10:32
11/01/10 10:32
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
i couldnt even run it. i was getting several error saying it couldnt run the effects. an A6 issue i guess. good luck.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: Test for Water Shader [Re: Blink] #346099
11/01/10 10:51
11/01/10 10:51
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline OP
User
Emre  Offline OP
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
thanks guys. i know what's the problem about nvidia. tonight i will upload a new demo for this. so if you don't have ati hd , don't download it for now. just wait.

Last edited by Emre; 11/01/10 15:32. Reason: uploading done
Re: Test for Water Shader [Re: Emre] #346103
11/01/10 11:18
11/01/10 11:18
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
L
Liamissimo Offline
Serious User
Liamissimo  Offline
Serious User
L

Joined: Jul 2009
Posts: 1,198
Berlin, Germany
Well, I can move around with 2-3 Fps but I don't see any water around. My system is crappy:

2x2Ghz Intel Centrino
1,5Gb Ram
WIndows 7
128Mb Ati Mobility x1400


"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen."
-JCL, 2011
Re: Test for Water Shader [Re: Liamissimo] #346134
11/01/10 17:52
11/01/10 17:52
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline
Serious User
Rackscha  Offline
Serious User

Joined: Dec 2008
Posts: 1,218
Germany
Running smooth, but cant see my FPS tongue

And nice shadowmapping too^^(to bad that clipped models do not cast shadows...looking weird :D)


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

Re: Test for Water Shader [Re: Rackscha] #346135
11/01/10 18:00
11/01/10 18:00
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
Expert
Rei_Ayanami  Offline
Expert

Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Minimum FPS: 100

Specs in Sig.

Re: Test for Water Shader [Re: Rackscha] #346136
11/01/10 18:03
11/01/10 18:03
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
Serious User
painkiller  Offline
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
Tested it with Ati HD5770 with latest drivers and I don't see any water, just gery terrain


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Test for Water Shader [Re: painkiller] #347005
11/11/10 13:24
11/11/10 13:24
Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
TheShooter Offline
User
TheShooter  Offline
User

Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
Hi,
great water-shader! I get around 65 fps at 1920x1080p My system is below.
Great work^^


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