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alpha showing up in game
#346531
11/06/10 21:30
11/06/10 21:30
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Joined: Aug 2008
Posts: 408 mi usa
sadsack
OP
Senior Member
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OP
Senior Member
Joined: Aug 2008
Posts: 408
mi usa
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Hello, I aM trying to make a tree, I made my leaf a pcx 32 bit texture. I then put it on a box. See photo I put the setting in there so you can see then. this is what I get in the game engine. I hope some one can help thank you renny
I have A7 Commercial .............. Now I just need to learn how to use it
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Re: alpha showing up in game
[Re: sadsack]
#346533
11/06/10 21:38
11/06/10 21:38
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Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
Expert
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Expert
Joined: Apr 2007
Posts: 3,751
Canada
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You know that pcx doesn't support alpha channels so that you still have 24 bit?
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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Re: alpha showing up in game
[Re: sadsack]
#346534
11/06/10 21:39
11/06/10 21:39
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Joined: Jul 2009
Posts: 1,198 Berlin, Germany
Liamissimo
Serious User
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Serious User
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
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Check if the black is really absoultley black, if it is just 000001 instead of absolutley 0 it won't be detected as alpha channel. I never used pcx sorry, but TGA works fine for me.
"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen." -JCL, 2011
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Re: alpha showing up in game
[Re: sadsack]
#346537
11/06/10 22:09
11/06/10 22:09
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Joined: Aug 2008
Posts: 408 mi usa
sadsack
OP
Senior Member
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OP
Senior Member
Joined: Aug 2008
Posts: 408
mi usa
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I tryed TGA and the black still can be seen. I don't know what else to do. I hope some one can help. renny
I have A7 Commercial .............. Now I just need to learn how to use it
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Re: alpha showing up in game
[Re: sadsack]
#346543
11/06/10 22:53
11/06/10 22:53
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Joined: Oct 2007
Posts: 5,210 Ä°stanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
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you added the alpha channel yourself right? the 4th channel?
also try
d3d_autotransparency = 1;
3333333333
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Re: alpha showing up in game
[Re: Quad]
#346545
11/06/10 23:18
11/06/10 23:18
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Joined: Aug 2008
Posts: 408 mi usa
sadsack
OP
Senior Member
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OP
Senior Member
Joined: Aug 2008
Posts: 408
mi usa
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no I just saved it as a TGA 32 bit. How do you add an alpha channel? what is d3d_autotransparency = 1? renny
I have A7 Commercial .............. Now I just need to learn how to use it
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Re: alpha showing up in game
[Re: sadsack]
#346546
11/06/10 23:23
11/06/10 23:23
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Joined: Jul 2009
Posts: 1,198 Berlin, Germany
Liamissimo
Serious User
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Serious User
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
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In Gimp you can simply click on Layers -> Add Alphachannel and then you have it. For autotransprency look in the manual.
"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen." -JCL, 2011
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