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Zelda character remake : #346811
11/09/10 22:19
11/09/10 22:19
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Joined: Apr 2008
Posts: 2,488
It's so good , and make by a skilled artist, i just wanted
to show this great design laugh





It could be the next Zelda on next Nintendo Hardware !

Another great model (zelda older) :



Here is the forum thread for interested people !
Polycount link

Last edited by ratchet; 11/09/10 22:26.
Re: Zelda character remake : [Re: ratchet] #346850
11/10/10 10:06
11/10/10 10:06
Joined: Sep 2007
Posts: 1,093
Germany
T
Toast Offline
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Toast  Offline
Serious User
T

Joined: Sep 2007
Posts: 1,093
Germany
Looks interesting but something about the knees feels wrong in my opinion. One also might ask why all of his clothes are stitched on the upper side (-> rain will just run into your clothes) and why Link just didn't turn his cap around so the stitches are on the lower side... wink

Re: Zelda character remake : [Re: Toast] #346899
11/10/10 15:11
11/10/10 15:11
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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Joozey  Offline
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Joined: Oct 2004
Posts: 4,134
Netherlands
I really like the second one laugh


Click and join the 3dgs irc community!
Room: #3dgs
Re: Zelda character remake : [Re: Joozey] #346908
11/10/10 15:48
11/10/10 15:48
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
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Nowherebrain  Offline
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Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Both are fantastic!, thanks for sharing.


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: Zelda character remake : [Re: Nowherebrain] #346965
11/10/10 22:25
11/10/10 22:25
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Joined: Apr 2008
Posts: 2,488
@Toast :
I agree some detaoils can be changed !
But that's a fanstatic work, it would take too much time to achieve such models, thaht's AAA Next Gen quality !

Re: Zelda character remake : [Re: ratchet] #347092
11/12/10 13:01
11/12/10 13:01
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline
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Espér  Offline
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Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Just Bad that there's not really a Way to use it in an Indie Game. I asked Nintendo 7 Times for a Indie License to create a zeldagame. But evertime they Said "No".

The work is awesome. But in my Case senseless.


Selling my Acknex Engine Editions (A7 Com & A8 Pro):
>> click here if you are interested <<
Re: Zelda character remake : [Re: Espér] #347094
11/12/10 13:24
11/12/10 13:24
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
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Pappenheimer  Offline
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Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Originally Posted By: Espér
Just Bad that there's not really a Way to use it in an Indie Game. I asked Nintendo 7 Times for a Indie License to create a zeldagame. But evertime they Said "No".

What's bad about being not allowed to use a specific name and design?
What stops you from using a slightly different name and design?
You want participate by the fame of the character - otherwise, what's bad about doing a game that's 'a-like' the famous history?

Re: Zelda character remake : [Re: Pappenheimer] #347095
11/12/10 13:46
11/12/10 13:46
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline
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Espér  Offline
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Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Cause it won't Be Zelda, without original names.

But that doesn't matter now. Actually i'm working at a 2D Action Adventure in the style of the 2D Zeldagames (with RPG-maker xp). And i've the License to create a Rock Raiders (Lego) Game, wich i'll create with A8.

I think that's enough.

Last edited by Espér; 11/12/10 13:51.

Selling my Acknex Engine Editions (A7 Com & A8 Pro):
>> click here if you are interested <<
Re: Zelda character remake : [Re: Espér] #347198
11/13/10 06:28
11/13/10 06:28
Joined: Apr 2006
Posts: 34
Sweden
Kiavash2k Offline
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Kiavash2k  Offline
Newbie

Joined: Apr 2006
Posts: 34
Sweden
this is fantastic wink nice job


http://www.devharbor.com - The place you can share or sale your 3DGS Contents.
Re: Zelda character remake : [Re: Kiavash2k] #347286
11/14/10 07:56
11/14/10 07:56
Joined: Jan 2002
Posts: 3,176
VPrime Offline
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VPrime  Offline
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Joined: Jan 2002
Posts: 3,176
I have been following that thread on polycount, quite nice amount of progress.

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