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free 3DGS contents for download #347084
11/12/10 11:41
11/12/10 11:41
Joined: Apr 2006
Posts: 34
Sweden
Kiavash2k Offline OP
Newbie
Kiavash2k  Offline OP
Newbie

Joined: Apr 2006
Posts: 34
Sweden
Check this out, no registration required for download the contents, registration is just for upload new files or buy commercial items, there is no ads, no waiting time and the service are completely FREE.

Check the 3D Game studio Resources category here:
Place to Share and Sale the 3DGS contents

Note:
Check item status from each product page,
Verified: The verified Items are safe it means the moderators of this website check them and the package works fine.
unVerified: it means, the item not verified or not works correct or need some assistant from the author.

Uploader called "Product Manager", it is an instant uploader with no waiting just upload the file and then it's accessible instantly after the upload. To reach this section you need to register but you can just use the contents and you may share your contents with others completely free.

Enjoy this great service.

Last edited by Kiavash2k; 11/12/10 11:43.

http://www.devharbor.com - The place you can share or sale your 3DGS Contents.
Re: free 3DGS contents for download [Re: Kiavash2k] #347097
11/12/10 14:22
11/12/10 14:22
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
Serious User
Nowherebrain  Offline
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
that looks very promising can anyone confirm the legitimacy on the site, as I have never heard of it.....and ran out of trust long ago.

EDIT:
NVM, it all looks very useless to me all old stuff, aside from some models "some" people might be interested in.....

Last edited by Nowherebrain; 11/12/10 14:29.

Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: free 3DGS contents for download [Re: Kiavash2k] #347135
11/12/10 19:02
11/12/10 19:02
Joined: Apr 2006
Posts: 34
Sweden
Kiavash2k Offline OP
Newbie
Kiavash2k  Offline OP
Newbie

Joined: Apr 2006
Posts: 34
Sweden
Ya, that's all oldies but the models are useful and you can help to make this archive good. it's free, someone make this service for us and we must use this good. They verify the items for us and for our safety.

I think the service is great and I have post more files in this website. Just don't put copyrighted contents there because the staffs delete them in few hours when someone report your upload abuse.

We haven't any place for share our files without waiting time, f*****n ads, registration and now the place is DevHarbor.com

I have try to make something new with 3DGS and then place them on this webiste and I really thank Dev Harbor admin for this great service.


http://www.devharbor.com - The place you can share or sale your 3DGS Contents.
Re: free 3DGS contents for download [Re: Kiavash2k] #347142
11/12/10 20:02
11/12/10 20:02
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline
Expert
Espér  Offline
Expert

Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
hmm.. how to use that lava effect??
I just get one crash after another..


Selling my Acknex Engine Editions (A7 Com & A8 Pro):
>> click here if you are interested <<
Re: free 3DGS contents for download [Re: Kiavash2k] #347148
11/12/10 21:05
11/12/10 21:05
Joined: Apr 2006
Posts: 34
Sweden
Kiavash2k Offline OP
Newbie
Kiavash2k  Offline OP
Newbie

Joined: Apr 2006
Posts: 34
Sweden
The code is designed for a4+ so maybe right now it doesn't work great in a8 so you need to change some codes for working fine.

The code is:

//////////////////////////////////Lava Sprout/////////////////////////////
SYNONYM lavasurger {TYPE ENTITY;} //Important
////////////////////////////////////////////////////////////////////////////////
Function watchurtail ()//Function for hurting player and removing the lava that hit em
{
if((EVENT_TYPE == EVENT_IMPACT) && (YOU == PLAYER))
{
player._health -= RANDOM(50); //Randomness is the spice of life:)
PLAY_SOUND ouch,400; //Any sound for player screaming
REMOVE ME;
}
////////////////////////////////////////////////
}
ACTION risingball //Main action for ball created at ejector
{
MY.NEAR = ON;
MY.TRANSPARENT = ON; //You can add My.alpha = X here. Will look cool
MY.FLARE = ON;
SET MY.LIGHTRANGE,50; //Increase laugh
SET MY.LIGHTRED,255; //Idealy adjust to your need
MY.AMBIENT = 105;
MY.SCALE_X = 2;
MY.SCALE_Y = 2;
WAIT 1;
WHILE (MY.SCALE_X < 2.5) //Play with this value
{
MY.SCALE_X +=0.01;
MY.SCALE_Y +=0.01;
MY.AMBIENT -=0.2;
MY.Z += 20 * TIME;//Speed of rising sprout
//MY.X += 20 * TIME;//Not cool if the ball tumbles in air
//MY.Y += 20 * TIME;//''
WAIT 3;//Avoid adding a spurting sound here
}
REMOVE ME; //lava sprouts dissapers in air
//Function burst_ball() //If you want the ball to explode then you must add your own script
}
ACTION LASENBOT //Dont assign by wed
{
MY.ENABLE_IMPACT = ON;
MY.ENABLE_SONAR = ON;
MY.EVENT = watchurtail;
risingball(); //Ball rise control - Play with this function

//Trailsmoke();//Removed :You can make and add an function for a trail of smoke if you want:- I wanted
//The effect to be there but the author wanted to remove it:(

}
////////////////////////Important/////////////////////////////////////
/*This action must be assigned to a object placed in your lava through wed
This will make the object emit lava sprouts. */
//////////////////////////Read me first:)//////////////////////////////////////////////
ACTION PLASMABALL// makes plasma balls independent
{
MY.ENABLE_IMPACT = ON;
MY.PASSABLE = ON;
LAVASURGEr = ME;
while(1) //Sure you can make this random instead of continous
{
WAIT 40; //Adjust
CREATE <lavabub.mdl>,MY.POS,Lasenbot;//Initiate sprout//Lavabub.mdl required
WAIT 40; //Dont forget this
}
}
/////////////////////////////////////////////////////////////////////////////

so you need to check the replacements and then this code works great on your 3DGS. for example i think the SYNONYM command is changed in new 3DGS.


http://www.devharbor.com - The place you can share or sale your 3DGS Contents.

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