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Web Browser Hardware #348753
11/30/10 07:46
11/30/10 07:46
Joined: Nov 2010
Posts: 3
Laval Quebec Canada
Wizo Offline OP
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Wizo  Offline OP
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Laval Quebec Canada

Last edited by Wizo; 11/30/10 18:42.
Re: Web Browser Hardware [Re: Wizo] #348840
12/01/10 04:21
12/01/10 04:21
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
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Joined: May 2002
Posts: 7,441
webgl exposes OpenGL ES to javascript. i doubt jcl will port the engine to javascript. laugh

google's native client is much more interesting for engines like a8:
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=324379
it also exposes OpenGL ES but from c/c++ and the code gets compiled to run in a secure sandbox within the browser.

Re: Web Browser Hardware [Re: ventilator] #348841
12/01/10 05:33
12/01/10 05:33
Joined: Nov 2010
Posts: 3
Laval Quebec Canada
Wizo Offline OP
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Originally Posted By: ventilator
webgl exposes OpenGL ES to javascript. i doubt jcl will port the engine to javascript. laugh


Are you telling me the everybody from the site below who adopt WebGl are Dumb

WebGL is not only javascript, it's c++,and , many other, it's connected direcytly to the Gpu OpenCl like a Plug an Play.

Programing in a high way make a good engine yeah c++ after we script.

http://www.khronos.org/about/

Re: Web Browser Hardware [Re: Wizo] #348842
12/01/10 06:15
12/01/10 06:15
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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Joozey  Offline
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I have not much trust in webgl working very well, but we'll see. I'd still go for google's approach. And I don't think webgl can be directly controlled with C++ at all. Your browser doesn't read C++, only javascript. And that is the whole point of WebGL, link javascript to 3D.

Last edited by Joozey; 12/01/10 06:22.

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Re: Web Browser Hardware [Re: Joozey] #348843
12/01/10 06:30
12/01/10 06:30
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
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Posts: 7,441
yes, using webgl is only possible per javascript. webgl engines have to be written in javascript. it's not dumb. i have seen very nice things done with it already. but commercial engines like a8 won't use it. even if javascript is fast enough for a lot of things it's still a lot slower than c/c++ and you kind of expose your source code even with obfuscation.

Re: Web Browser Hardware [Re: ventilator] #348847
12/01/10 07:47
12/01/10 07:47
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
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I always assumed, it is for web elements and intefrace, not games. Just as we use the 2d images on web design right now. Like a 3d forum or gallery interface written in javascript.


3333333333
Re: Web Browser Hardware [Re: Quad] #348849
12/01/10 07:54
12/01/10 07:54
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
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Posts: 7,441
it can be used for everything. there are examples of quake 2 ported to javascript/webgl for example.

i like this engine/framework:
http://www.glge.org/

but there certainly are limitations because javascript even with the recent jit developments is rather slow for stuff like physics calculations. the javascript audio possibilities also still are very limited.


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