Is there *any* hope of getting a 3DGS version running on Compact Framework, or mobile devices? Software rendering is perfectly fine. I would love to take the mobile code published by the company I work for (written by me) and add a simple 2D scroll/pan floorplan with clickable objects. Not to mention the mobile app market is exploding with growth right now. I'm interested in running on the WinMobile platform.
Dreaming ain't Doing..! <sigh> Darn semicolons - I always manage to miss at least 1..!
I tried this about a year ago via the C# wrapper. I think if you have enough knowledge to convert parts of the wrapper from the standard framework to the compact one, you should be able to get it running on a mobile device I think.
probably porting lite-c would be a bit harder though. it would need an arm backend.
I agree. It would probably have to be compiled to MSIL as the final "code". Then at run-time, the JIT compiler (on device) would produce the correct native machine code targeting that device.
Dreaming ain't Doing..! <sigh> Darn semicolons - I always manage to miss at least 1..!
To answer the original question: A Gamestudio version for mobile devices is planned, but won't be based on Compact Framework. The Windows version doesn't use NET Framework either.